the mail system was . only being able to send 1 item at a time was so tedious for sending yourself mass stuff. it was also buggy as hell
the auction house runs on the mail system so when they killed mail they killed any hopes of us ever having a functioning auction house. the sad part is, pretty much every mmorpg in existence has an auction house, which puts this game at the bottom of the barrel. i seriously dont know how this game has gotten by this long with such half assed coding and poor management
as for the booking system, its great in theory, except the interface is complete . and does it even work at all? it doesnt seem to do anything even if you manage to get past the screwed up interface. people are always complaining about TI and saying that we should all go out and party to level, yet fail to address that there is no way to go out and party unless youre fortunate enough to be in a highly active guild with people of the same level that want to go out and grind. not all of us have 900 friends to play with. TI was a genius idea to support a half dead community and broken partying system. the only possible way that they could ever do away with the TI system at this point would be to
1)increase overall exp permanantly for monsters over level 100 cuz lets face it, high end monsters in the 130+ range give HORRIBLE exp
2)rebalance all of the classes so that rangers arnt the only class that can level at a decent pace against high lvl mobs
3)put in new leveling areas for 125+ that everyone can level in. its pretty slim the higher you get as far as options for leveling go. like why arnt there any all undead/demon areas for 130+ ? it would be nice to be able to actually level at a reasonable pace on an genetic/mechanic with the holy cannonballs or solo level an AB when noone is online for TI or partying
4)add lots more quests for 100+
5)drastically increase incentives for party play. i mean seriously, im seeing videos of people duo'ing bio 4 now. theres something completely wrong with that picture imo. theyve overpowered a small handfull of classes and made so many others obsolete that nobody wants to or needs to party anymore with anything more then a good priest or a tank
theres a reason this game drastically slows down in players after lvl 100 (way less players playing 100-149 characters). its because there are no longer any quests to do worth exp, its because gear costs too much and making money is WAY too hard for new players, its because there are fewer options for leveling areas, and its because the game isnt really setup for community play anymore. there isnt even a general chatroom for people to talk in, or at least map chat for talking on the map youre currently on. most games have this feature so that players can make friends, find parties, find guilds, or just shoot the -_- to make the time go by easier while grinding. players get bored. new players get annoyed. i swear after like midnight, its almost impossible to get a mid or high ti party going most of the time. this game needs a drastic overhaul if it wants to keep new players playing, and not just relying on the same declining handful of 8+ year old vets to keep buying kp items
Edited by killedbytofu, 20 August 2013 - 11:15 PM.