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Unofficial Ragnarok: "What to Look Forward to" Thread


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#51 Kadelia

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Posted 03 September 2013 - 11:14 AM

I have never done it, seen it, heard of someone doing it, or remember seeing it in the patch notes. But if you are confirming we have it I will check it off.
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#52 Kieri

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Posted 03 September 2013 - 11:27 AM

It is in game but there a few bugs still in it which I doubt anyone else has bothered to report, mainly to do with turning in the quests.


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#53 azumak1

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Posted 03 September 2013 - 11:35 AM

I have never done it, seen it, heard of someone doing it, or remember seeing it in the patch notes. But if you are confirming we have it I will check it off.

 

Yep, we sure do have it, for a 2nd confirmation. It's a cat right near the Thief job changer that can warp you... As Oda mentioned above, it's fairly useless in most regards, except for a 2nd Amon Ra spawning there. I was almost able to level my RG on the final floor in the low 130s, but the Mimic-like monsters have an insane amount of flee (I had just under 500 hit with VP and hit 1/20 times, took like 15 PinPoint Attacks) and hit like a truck, so I couldn't stay there. Agi+mount wasn't enough to outrun them either, lol. ~.~


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#54 Toxn

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Posted 03 September 2013 - 02:12 PM

August 16th 2011
http://forums.irowik...ead.php?t=87270 

- The port town of Alberta has been expanded to allow for more ships!

 

5peSoho.png

The minimap found its way into iRO when we got the massive 3rd class skill balance in december 2011. But was removed shortly after :v


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#55 Ambur

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Posted 03 September 2013 - 02:21 PM

Pin this already :v


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#56 Kadelia

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Posted 03 September 2013 - 05:53 PM

August 16th 2011
http://forums.irowik...ead.php?t=87270

 

5peSoho.png

The minimap found its way into iRO when we got the massive 3rd class skill balance in december 2011. But was removed shortly after :v

 

Neat, I didn't know about that one.
 


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#57 Toxn

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Posted 03 September 2013 - 05:55 PM

Overally Alberta is pretty much the same except for the expanded town warp NPCs. Louyang, Amatsu, Kunlun and Brasilis are down at the bottom ship while Dewata and Malaya are on highest dock afaik


Edited by Toxn, 03 September 2013 - 05:56 PM.

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#58 Avehn

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Posted 05 September 2013 - 03:28 AM

I wonder if they'll ever make an update so that you can create characters with different genders in the same account.


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#59 Kadelia

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Posted 05 September 2013 - 04:06 AM

I marked off the following things with this week's maintenance:

 

[X] Characters no longer require stat distribution at creation (March 7th, 2012)
[X] Added Navigation system (March ??, 2012)
[X] Added Quest UI Update (March ??, 2012)
[X] Removed Training Grounds and added new tutorial in Izlude and 1st class job change areas. (March 28th, 2012)
[X] Izlude map have been renovated. (March 28th, 2012)
[X] Added Icon display on mini-map (March 28th, 2012)

 

If anyone notes additional content that was added this week please let me know so I can mark those things off, too.


Edited by Jaye, 05 September 2013 - 04:07 AM.

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#60 Kadelia

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Posted 05 September 2013 - 04:08 AM

As an aside one of the overdue updates I am really looking forward to is the battlegrounds queue system. I really hope they get that added in ASAP.


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#61 vnivni

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Posted 05 September 2013 - 05:42 AM

What's the "Shadow system"?


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#62 GuardianTK

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Posted 05 September 2013 - 07:01 AM

Looking forward to...Guild Storage(?)

 

Shield Spell is still breaking armors with 100% chance...when it shouldn't be. Shield Spell buffs can also be stacked. Must get a fix for this crap.

 

Something to not look forward to:

Despair Song nerf where any target that walks into one will be immune to the status for a bit after receiving it. This essentially means they can't be kept perpetually trapped. Way to make our performers less useful.

http://forums.irowik...ead.php?t=97311


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#63 azumak1

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Posted 05 September 2013 - 09:56 AM

Shield Spell is still breaking armors with 100% chance...when it shouldn't be. Shield Spell buffs can also be stacked. Must get a fix for this crap.

 

Ah yes, I believe SS3's armor break was looked into and supposedly fixed once this year (during the last skill balance patch?), but there was no change to it at all.

 

Stacking is something I've never seen, though... I frequently switch shields and Shield Spell levels for different situations, but I almost never use the armor break ability. If armor break + any other SS ability is possible that's even more broken.  >.>  


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#64 GuardianTK

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Posted 05 September 2013 - 09:59 AM

Ah yes, I believe SS3's armor break was looked into and supposedly fixed once this year (during the last skill balance patch?), but there was no change to it at all.

 

Stacking is something I've never seen, though... I frequently switch shields and Shield Spell levels for different situations, but I almost never use the armor break ability. If armor break + any other SS ability is possible that's even more broken.  >.>  

 

It was supposed to be fixed by the Balance Patch, but it never was. Also, players who use Shield Spell's effect can get Frozen. The Shield Spell effects stacking has been an issue for a while now.


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#65 azumak1

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Posted 05 September 2013 - 10:19 AM

Ah yes, that too... I'd use the level 3 def booster more if it was fully working. I haven't ever seen my Spells stack, but that definitely needs to be fixed.  -.-


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#66 KriticalAssassin

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Posted 05 September 2013 - 04:55 PM

[_] Search feature in Item Mall/Kafra Shop (December 14th, 2011)

 

We can check this one off too now.


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#67 Kadelia

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Posted 05 September 2013 - 05:05 PM

oooo yes I didn't notice that one. Nice submarine update, we were missing that update for a long time.


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#68 harlokjai

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Posted 07 September 2013 - 12:01 AM

they are implementing a trigger for skill delay for white imprison even if it fails? nerfing wl......going to be a useless skill. angry!

lucky iro is so far behind! hope gravity misses it! (uh oh, now they see my post! )noooo
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#69 Handersen

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Posted 07 September 2013 - 02:18 AM

looking forward Buffed immune shield >.> its over 2 years already


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#70 Splendens

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Posted 07 September 2013 - 10:25 AM

Something to not look forward to:

Despair Song nerf where any target that walks into one will be immune to the status for a bit after receiving it. This essentially means they can't be kept perpetually trapped. Way to make our performers less useful.

http://forums.irowik...ead.php?t=97311

 

I swear to god Gravity has some kind of vendetta against performer classes.


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#71 Kadelia

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Posted 07 September 2013 - 10:49 AM

I think so too


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#72 Baturiano

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Posted 09 September 2013 - 06:34 AM

Ah yes, I believe SS3's armor break was looked into and supposedly fixed once this year (during the last skill balance patch?), but there was no change to it at all.

 

Stacking is something I've never seen, though... I frequently switch shields and Shield Spell levels for different situations, but I almost never use the armor break ability. If armor break + any other SS ability is possible that's even more broken.  >.>  

 

shied spell 3 -> get the armor break effect -> go to ss1 and get the attack buff. Insane OB damage ;)


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#73 Viri

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Posted 09 September 2013 - 06:41 AM

At least now it also makes them freezable even with unfrozen on. Unless they're wearing deadly I'd imagine.


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#74 michaeleeli

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Posted 09 September 2013 - 08:16 AM

Wait until SS3's status resistance effect is fixed..then they'll be able to stack AND not get frozen


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#75 Viri

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Posted 09 September 2013 - 09:15 AM

I'm pretty sure that fix is the nerf though, sooo


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