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Spell 3/4 vs Spell 4/4


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#1 pandapants

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Posted 18 September 2013 - 09:21 AM

So I managed to make a TSoD with spell 3/4, but with my current gear setup that leaves me with 98% cast reduction. Is it worth wiping it and going for Spell 4/4 to get that 100% cast time reduction?

Mainly for a Warlock, but likely going to be shared between all of my casters

 

I want that 100% but I'm so close I just ugh >_>


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#2 KamiKali

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Posted 18 September 2013 - 09:32 AM

yes

go big or go home


Edited by KamiKali, 18 September 2013 - 09:32 AM.

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#3 Kieri

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Posted 18 September 2013 - 09:34 AM

That's what she said!


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#4 killedbytofu

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Posted 18 September 2013 - 09:35 AM

spell 5 or bust


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#5 ilovemilk

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Posted 18 September 2013 - 09:52 AM

Spell6 spell6 is the key to success.


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#6 candyZ

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Posted 18 September 2013 - 09:58 AM

For warlock NO, for sorcerer YES


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#7 jake0619

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Posted 18 September 2013 - 09:58 AM

+20 too while you're at it


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#8 Tofu

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Posted 18 September 2013 - 10:02 AM

Is it upgraded? Could always start a new one to enchant if it's not.


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#9 pandapants

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Posted 18 September 2013 - 10:12 AM

Spell6 spell6 is the key to success.

 

@_@ cant... afford ... must ... go ... farm ... jellopy


Is it upgraded? Could always start a new one to enchant if it's not.

 

Yes it's already upgraded


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#10 killedbytofu

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Posted 18 September 2013 - 10:26 AM

Spell6 spell6 is the key to success.

 

^this.

 

and all these people selling spell 10 faws for 900m need to just stop. 10 is absolute crap. if youre gonna +9 a faw at least enchant it correctly. it doesnt even take that many tries to get 6 6 6


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#11 CharAznable

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Posted 18 September 2013 - 10:45 AM

just get 4/4 


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#12 KamiKali

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Posted 18 September 2013 - 10:57 AM

^this.

 

and all these people selling spell 10 faws for 900m need to just stop. 10 is absolute crap. if youre gonna +9 a faw at least enchant it correctly. it doesnt even take that many tries to get 6 6 6

 

No one is selling spell 10 FAWs. If you read correctly, its EA 10. facepalm.

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http://forums.warppo...trade-to-4-hbp/

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Edited by KamiKali, 18 September 2013 - 11:06 AM.

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#13 Quoc

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Posted 18 September 2013 - 11:06 AM

Well I got over 100% cast time reduction and I still have cast time. Hope that helps on deciding.


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#14 DrAzzy

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Posted 18 September 2013 - 11:09 AM

There is no pressing need to go beyond spell 4/4 for cast reduction. This is what is most important.

 

Do you have skills that you use/want to use that are 100% variable cast time? (I don't play warl, i'd have to look up all their skills) If not, 3/4 is okay, if so, you need 4/4. 


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#15 kasshin

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Posted 18 September 2013 - 01:30 PM

Try for 4/4 on a clean one, and sell the existing one if you can get 4/4. 4/3 is actually really good already and you can get good money from it selling to people. You might have to try seagods for better chance of getting a high level of spell (more chance to get 4 and up). You can still use A coins for the first enchant, and perhaps consider seagods if you get spell4 on the first enchant.


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#16 dawnte

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Posted 18 September 2013 - 01:44 PM

Spell6 spell6 is the key to success.


There's spell 6/6 for TSoD?!
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#17 WarlockFier

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Posted 18 September 2013 - 02:03 PM

I have been making enchanted TSOD for myself and extra to sell, I manage to finally get sp6 2 times out of the many MANY attempts. They are really rare even with Seagods, couldn't get a good 2nd enchant on those TSOD sadly. T.T;;  ... 5p6p0.gif

 

I think sp4sp3 TSOD is really good, to get the maximum reducs sp4sp4 is enough. The extra enchants are just for the extra MATK. Sp5sp5 still do pretty great damage as it adds up. Sp6sp6 will be pretty amazing. o.o

 

I'd recommend enchanting new one and sell the sp4sp3 later. =]

 

Good luck!


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#18 Tkwan

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Posted 18 September 2013 - 02:23 PM

Well I got over 100% cast time reduction and I still have cast time. Hope that helps on deciding.

 

The spells you're using probably have a fixed cast time.

 

Cast time reductions like that only reduce variable. Fixed can only be reduced in limited ways, and fixed cast time % reductions don't stack like variable reductions do.


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#19 Quoc

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Posted 18 September 2013 - 03:00 PM

The spells you're using probably have a fixed cast time.

 

Cast time reductions like that only reduce variable. Fixed can only be reduced in limited ways, and fixed cast time % reductions don't stack like variable reductions do.

 

Yeah... apparently AGI up has a fixed cast time because 102% isn't enough to cancel the cast time out.


Edited by Quoc, 18 September 2013 - 03:01 PM.

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#20 1756492860

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Posted 19 September 2013 - 06:46 AM

go for 4/4.

 

There's spell 6/6 for TSoD?!

Yes, malangdo enchantable items can get a maximum of spell lv6.


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#21 Joaco

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Posted 19 September 2013 - 08:08 AM

No one is selling spell 10 FAWs. If you read correctly, its EA 10. facepalm.

>

http://forums.warppo...trade-to-4-hbp/

http://forums.warppo...d-card-list-◢◤/

But.. the title of the second thread says: Spell7/6/6

Double facepalm.


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#22 Nocredit

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Posted 19 September 2013 - 09:05 AM

But.. the title of the second thread says:Spell7/6/6
Double facepalm.

7+6+6= 19
19 ≠ 10
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#23 1756492860

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Posted 19 September 2013 - 09:50 AM

But.. the title of the second thread says: Spell7/6/6

Double facepalm.

whats wrong with 7/6/6? obv not sp 10 :P


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