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Question about Critical Rate

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#1 GarsenSpanius


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Posted 29 September 2013 - 08:34 AM



Can some one explain please, how the Critical Rate works in this game ?


Since, with the every level up, my Critical Rate drops by <1%, even if i spent points on Agility stat

When i was 15 level i had 21% CR, but now when I'm 24 level i have only 16% (20 base Agility and 52 with my items)


:hmm:  :hmm:  :hmm:

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#2 Tlaltecuhtli


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Posted 29 September 2013 - 07:00 PM

as of my observation

1 agi adds 0.0917 crit

and unlike other mmorpg, crit stats here doesnt increase as you level, but maintains a base crit each level,

so to maintain your crit, you must equip an equipment with a level near that of yours to give a stable agi:crit :level ratio.

example: you are lvl 24, your equipment must be level 18++ with agi stats!
be in mind that stats go higher when gears equipped are:
White: None
Green: Normal Stats
Blue: High Stats
Purple: Highest Stats

when you get to end game, you have to find gears with high stats to increase your base crit and with you not leveling anymore, the increase on your critical will be significant with every agi you add which may come from:

cards, runes,armor effect, buffs, pots and pets.

anyway leveling wouldnt be a problem, and a 20-25% critical on chars below level 50 is normal and is highly workable till you reach 50.

Rok On~

Edited by Tlaltecuhtli, 29 September 2013 - 07:05 PM.

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#3 mysticalre


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Posted 29 September 2013 - 11:18 PM

For each level, there is a rate modifier that you multiply your AGI by to get your crit. For level 50, this multiplier is 0.02288. For other levels, this number is different.


When you are level 50, the formula is



You use this same multiplier to calculate every other rate in your char window. e.g.



Chef foods can improve your crit rating, and dodge on gear can improve your parry, and so on. I dunno the modifiers for other levels, there was a guide with more detailed calculations somewhere around the forums but ... effort >_>


As you are lower level though, your crit rate is higher for the same amount of AGI, because the multiplier is higher for lower levels. The developer's goals here are to make your crit rate consistent with the AGI growth while levelling your chars, so that you have a similar crit rate throughout your levelling experience, at least that's my understanding of the logic

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#4 SmartAlec


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Posted 29 September 2013 - 11:54 PM


Here's a guide by synesthetic which might help you out a little bit.

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