I was told earlier today in a topic that cooldowns and certain bug fixes were implimented into battlegrounds in order to combat botting.
- Botting is flawed and a bot will never be able to preform as well as an actual player in PvP, after a few minutes on google and some time spent reading the OpenKore Wiki, you'll notice the technology just isn't there
- The fixes implimented to combat botting haven't worked, they've just made it so that NO ONE plays battlegrounds anymore.
I'm a casual players, Battlegrounds give merit to casual PVP. I can't get into WOE because I don't have the time to commit to the game and a guild, but I do enjoy playing this guild and I would invest more time/money into it if I this feature was brought back to it's former glory.
There are several Private Servers who have come up with many ways to effectively combat botting in PvP and battlegrounds are fine on those servers, I think Gravity could learn something from that.
It just seems like Gravity took the easy way out, and made it to where they don't have to deal with it anymore. If anyone complains it's easy to just brush them aside and say "well battlegrounds are working, it's not our fault players don't play them". If they were revamped and properly executed players would have incentive to play them again, and you'd profit from it.
Edited by Xeneth, 08 October 2013 - 09:20 PM.