Since Requiem is a horror game, I though it would be nice to have at least one class that is moderatly scary. I havn't really worked out a certain story line to fit the class with the others. My orginal idea is that the classs originated from regular people who were exposed to the effects of the explosion that made all the other animals mutate. Although, the mutation has occured, they are still humanoid in appearance.
In terms of skills, I think it would be cool for it to be anti-sin, since assasins are the dominate force in PVP. Something to counter balance the type of gameplay that results from sin overpopulation.
The drawing took about 2 hours of fun.
Please share your ideas for a story line for a new horror class that will live up to its genre. Also, tell us any ideas for class skills and other relavant content. Maybe Requiem: Momento Mori will feel the vibe and make us a new scary class for us to enjoy.
I'll probably add more concept drawings to this thread.
Edited by Spyclop, 15 October 2013 - 08:05 AM.