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question about "moonlight dance" skill


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#1 halpme

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Posted 17 October 2013 - 10:16 PM

Hi all,
I'm not sure whether this is a real issue and whether this is a known or not, but I'm wondering why the final damage of this skill( which I maxed) does not double damage when critical. Right now I often deal 5xx damage with that particular hit, and other times I deal about 8xx damage critically. Shouldn't I be dealing at least 1xxx damage with a critical? I like using "moonlight dance" while in hiding for damage. Because this critical hit is like 1.5x instead of 2x, I believe the damage of the last hit is more like 3x instead of 4x while used in hiding. That is a lot since the final hit is a very nice burst damage, which could be twice as better.

 

I'm wondering is this intentional or should I report this? If this issue has been brought up already, then I sincerely apologize. And if it is intentional, then please excuse me. =)


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#2 halpme

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Posted 17 October 2013 - 10:45 PM

:p_laugh: Silly me, I forgot that this game is still in development. There are far more important issues so nevermind.


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#3 mysticalre

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Posted 18 October 2013 - 01:40 AM

I noticed this too

 

don't think it's been talked about on the forums here at least, most likely because this skill recently got buffed lol


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#4 Leinzan

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Posted 18 October 2013 - 07:06 AM

Its been talked about, at least in the suggestions or bugs section.

 

Now that I've been using it more often during hide because it's a fun way to waste time while farming I also gotta agree the last strike is lacking...

 

The first 8 strikes do get the x4 power boost but the final strike stays stuck between x2~x2.5

 

Maybe this is because the final strike uses a different RNG than the first 8 for its damange calculation and its accounted as a separate strike (out of the hide bonus)


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#5 jellopyking

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Posted 21 October 2013 - 01:47 PM

<email>

<subject> A letter to the developers 2 </subject>

 

<body> Your game sux balls

 

from a new player - to a game that's been in development for over 5 years

:p_laugh: Silly me, I forgot that this game is still in development.

 

</body>

 

<footnote>

bazinga

</footnote>
 


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#6 Tyrcard

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Posted 04 November 2013 - 01:22 AM

A quick question... How do ou use MD in hiding? I lose all my combo points when I click hide >.<


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#7 Leinzan

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Posted 04 November 2013 - 08:00 AM

When your «Combo Mastery» procs, you have 10 seconds to use any Combo Point consuming skills and it will not take your Combo Points by doing so. This can be carried to the Hidding state, so you can «Smoke Bomb» mid battle and still be able to use your «Combo Mastery» proc.


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#8 Tyrcard

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Posted 04 November 2013 - 08:44 AM

When your «Combo Mastery» procs, you have 10 seconds to use any Combo Point consuming skills and it will not take your Combo Points by doing so. This can be carried to the Hidding state, so you can «Smoke Bomb» mid battle and still be able to use your «Combo Mastery» proc.

 

 It would be so much better if combo points didn't disappear in hide. I dislike depending on some mere chance with extra short duration. But I guess it can't be helped. Otherwise we'd see thief class 1HKOing everyone just like in RO1. Well, at least GX did, that is. Thanks for the heads up, even tho I figured it out a bit earlier :<


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