This is an early warning.
I have the intention to bring Pegasus up for some testing and feedback regarding what I've been working on to balance out the Accuracy and Dodge designs.
Since this is includes a low level mechanic change, I'm going to put it up for testing before we bring it to the live server.
I will disclose as much information as I feel is pertinent to understanding what the changes are and how they are intended, so ideas, suggestions and feedback can be advantageous for us in the goal we're going to work towards.
To help speed things up, I want to copy over live server data to Pegasus, so testing can be done with your characters and you can compare between Pegasus and the live servers.
Unfortunately, that also means we can only pick one server to pull the data from, because merging would take too long and be an extreme headache.
Don't be disappointed though! Whatever server doesn't get picked to be tested with first, for this weekend, the other will be able to test the following weekend, with whatever advancements are made from the feedback given this weekend.
There will be no special Pegasus setups on the test server to allow you to min-max everything and play with selective gear. This is why I'm copying the live server data over. I want you to test with what you know now and see how you may need to adjust, not be the best you can be.
Consider this to be an early peek preview that has the ability to be shaped to something better enjoyed without impacting current experiences.
Feel free to post anything you'd like about this, but don't forget to vote.
Friday is when I plan to open Pegasus up and the data will be pulled from the maintenance performed this week with some monster balances in mind.
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Download the Client Here --> http://games.gravity...linePegasus.msi