Get rid of pvp items.
Concessions on pvp items: reduce dmg value to 25-30% increase (whatever dmg gets lowered to, def should be at the same number so you basically end up at with the same stats but it still allows early usage to take advantage of)
Why? Where is the skill involved in one shotting someone? Also even if stack your def items they do not equal the same for defense and in a game where the dps mechanics are much heavier (without a cap compared to defense) it makes no sense why that isn't even "balanced"
Improve spawn area to prevent camping.
Add stationary npcs (this is to prevent luring them to help you defend last statue).
or add a no entry zone or physical no entry zone (like a cliff into water)
Edited by Zechrem, 04 December 2013 - 11:09 AM.