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(Renewal) Vellum Weapons for Expanded classes dreams


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#1 Lucentos

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Posted 17 December 2013 - 05:05 AM

I have some dreams about these classes`s Vellum Weapons.

For Rebellion:

 

Vellum Pistol
Class: Revolver
200 Atk
4 Lvl weapon
Weight 100
Required Lvl: 95
Additional effects at PvP areas:
+50% Ranged damage with Silver bullets.
Ignore 30% Physical Defence of Demihumans.
+6 refine Effect:
-25% Aftercast Delay.
+9 refine Effect:
+100% Trigger Happy Shot damage.

Vellum Minigun
Class: Gattling Gun
250 Atk
4 Lvl weapon
Weight: 350
Required Lvl: 95
Additional effects at PvP areas:
Drains 8% of MaxHP at each successful hit.
+7 refine Effect:
Remove Fire Rain cast time but double it SP cost.

Vellum Grenade Launcher
Class: Grenade Launcher
500 Atk
4 Lvl Weapon
Required Lvl: 95
Additional Effects at PvP areas:
Ignore 30% Physical Defence of Demihumans.
+400 Atk
+6 refine Effect:
+40% Ranged damage
+9 refine Effect:
+40% Ranged damage

Vellum Shotgun
Class: Shotgun
400 Atk
4 Lvl Weapon
Required Lvl: 95
Additional Effects at PvP areas:
+250 Atk
Ignore 30% Physical Defence of Demihumans.
+6 Refine Effect:
Reduce Shatter Storm and Banishing Buster Reuse delay by 8 seconds but double its SP cost.
+9 Refine Effect:
+80% Slugshot Damage

Vellum Rifle
Class: Rifle
300 Atk
4 Lvl Weapon
Required Lvl: 95
Additional Effects at PvP areas:
+300 Atk
Ignore 30% Physical Defence of Demihumans.
+6 Refine Effect:
+100% damage of Mass Spiral and Antimaterial Blast
+9 Refine Effect:
Reduce 5 seconds Hammer of God fixed cast time.

For Kagerou and Oboro:

Vellum Huuma Shuriken
Class: Huuma Shuriken
280 Atk
4 Lvl Weapon
Required Lvl: 95
+250 MAtk
Additional Effects at PvP Areas:
+50% Ranged damage
+50% Magical damage vs Demihumans
Ignore 30% Physical Defence of Demihumans.
Ignore 30% Magical Defence of Demihumans.
+6 Refine effect:
+30% Ranged damage
+25% Magical damage vs Demihumans.

+9 Refine effect:
+100% Final Strike damage.


Edited by Lucentos, 17 December 2013 - 06:18 AM.

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#2 Facekiller

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Posted 17 December 2013 - 10:12 AM

thats huuma.... NO


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#3 iDaehyun

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Posted 17 December 2013 - 10:22 AM

The Huuma is unreal, tbh,the range dmg bonus, way to big, same for that MATK, and that 100% KS dmg will come with omgplsnerf threads, so nope. And really, even if they consider releasing these equips, it will be another 1-2 years till we get those, and one can only hope that RO will last that long.


Edited by iDaehyun, 17 December 2013 - 06:11 PM.

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#4 spikexp

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Posted 17 December 2013 - 01:42 PM

that huuma > strongest dual dagger, ever

kagero's ks can do 100k damage even without kingbird, i think
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#5 Rotine

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Posted 17 December 2013 - 01:51 PM

A Pistol with 200 attack is......just a dream.  :p_sleep:


Edited by Rotine, 17 December 2013 - 01:51 PM.

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#6 Lucentos

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Posted 17 December 2013 - 06:00 PM

I based Rebellion weapons on Rebellion base PvM weapons that was released with them: http://www.divine-pr...base/item/13124 - Rebellion`s best PvM pistol, http://www.divine-pr...base/item/13190 - Rebellion`s base PvM Rifle, http://www.divine-pride.net/database/item/13196 - Rebellion`s best PvM Shotgun, http://www.divine-pride.net/database/item/13199 - Rebellion`s best PvM Gatling, http://www.divine-pride.net/database/item/28202 - Rebellion`s base PvM Grenade Launcher.

BTW these is the Vellum Weapons: http://www.divine-pr...pe=&find=Search. It will be released at WoE update and will provide quite nice damage boosting for several classes. And final equip stats should be decided by developers. I just think my stats will be apropriate to do effect done in such Reduction crazy areas as WoE is after Vellum update.


Edited by Lucentos, 17 December 2013 - 06:06 PM.

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