Hi, first time I post comment here. Sorry for my bad English as this is my 3rd language. I came from SEA server and now I am surveying for the Master Rogue's skill build.
This is my skill build,
http://www.ro2base.c...1.1.1/0.0.0.0.0
Since I knew that there will be extra 20 points from Master Level (which you need to purchase from the Master Job NPC), so the extra 20 skill points I will use in:-
- MoD (5 points) - lvl 10
- Moonlight Dancing (5 points) - lvl 10
- Dual stab (5 points) - lvl 10
- Ymir (3 points) - lvl 3
- Gangster Paradise - lvl 4
The reason why I choose Dual Stab is because it will be useful since max it can have a 30% chances to cause a debuff (detect weakness) on enemies, which will increase the 30% ATK (I still not sure with this) of Moonlight and Deadly Blow. Besides that, before the Master Job being introduced in SEA server, I do not learn Moonlight, because I found that the duration for casting the skill and the output, is almost similar to 2X of the cycle of [Deadly Blow (lvl 5) + Dual Stab (lvl 5) + Double attack (lvl 5)].
But now is different, the moonlight does not need to cast any more, the animation became instant cast, so I decided to learn it. (Due to the detect weakness as well).
If there are 2 rogues in the same raid with same build, there is a higher chances to get debuff on raid bosses (detect weakness), and increase 30% ATK on Moonlight and deadly blow.
Gangster Paradise I will leave it to lvl 4, cause there is only 20 sec different between lvl 4 & 5, and at the same time, we still have pots/heal pets to cover this.
But there is a BIG disadvantage in this build, because with lvl 1 hiding, the walking speed is very slow, therefore you will take a longer time to grind or farm in the dungeon >.<
For PVP, as there is too many bugs in colo and imbalance of classes in NA, so i would like to give no comment on this part. (As this is different in colo of SEA server now)
Once again so sorry for my bad language, because English is my 4th language. >.<
Btw, nice to meet you all ^.^