Beastmaster Feedback: Bugs - Beastmaster - WarpPortal Community Forums

Jump to content


Photo

Beastmaster Feedback: Bugs


  • Please log in to reply
9 replies to this topic

#1 Njoror

Njoror

    Too Legit To Quit

  • Retired
  • 1936 posts
  • Playing:Nothing

Posted 07 March 2014 - 10:06 AM

Hello.

 

This topic will be used to collect Beastmaster Bugs.

 

Please use the form below when submitting bugs.

 

Remember, the more detail, image, or video that can be provided, the quicker these issues can be addressed.

 

Character Name:

Type of Bug: (Example: Skill, Animation, etc)

Date of First Occurrence:

Steps To Reproduce Bug:

Description:

Additional Information:

Video/Image Link:


  • 0

#2 Scribble92

Scribble92

    I made it Off Topic

  • Members
  • 75 posts
  • LocationEngland
  • Playing:Ragnarok Online 2
  • Server:Odin

Posted 08 March 2014 - 05:37 PM

Character Name:scribble92

Type of Bug: skill

Date of First Occurrence:unknown

Description:fury strike does not receive frenzy effect

 

 


  • 0

#3 Scribble92

Scribble92

    I made it Off Topic

  • Members
  • 75 posts
  • LocationEngland
  • Playing:Ragnarok Online 2
  • Server:Odin

Posted 08 March 2014 - 05:40 PM

Character Name:scribble92

Type of Bug: visual

Date of First Occurrence:unknown

Steps To Reproduce Bug:enter and end battle in grizzly form

Description:after fighting in grizzly form and the battle has ended you are unable to sit. you must transform to human form before being able to sit

 


  • 0

#4 Arbalist

Arbalist

    Too Legit To Quit

  • RO2 Community Representative
  • 1307 posts
  • Playing:Ragnarok Online 2

Posted 19 March 2014 - 12:49 PM

Character Name: Arbalist

Type of Bug: Skill Description - Cruel Bite

Date of First Occurrence: Since launch

Description: The skill description falsely claims that it "recovers your HP by % of the damage." This should just say "recover % of your total HP."

 


  • 0

#5 Turniper

Turniper

    Amateur Blogger

  • Members
  • 228 posts
  • Playing:Nothing

Posted 31 March 2014 - 01:00 PM

Character Name: Ursaling

Type of Bug: Buff Range- Predator's Power/Boundary of Nature

Date of First Occurrence: AoV launch most likely

Description: The buff description says it has a 10m range but when tested it only applies within 5m


  • 0

#6 Arbalist

Arbalist

    Too Legit To Quit

  • RO2 Community Representative
  • 1307 posts
  • Playing:Ragnarok Online 2

Posted 14 April 2014 - 05:13 PM

Surprised we haven't brought this up yet (or I'm too blind to find it).

 

Character Name: Arbalist

Type of Bug: Skill

Date of First Occurrence: For BMs, Since AOV patch; For Warriors, since launch.

Steps To Reproduce Bug: 

Can be reproduced on either BM or Warrior (in parenthesis):

1. Build up more than 50 Beast Points (Rage Points)
2. Find two or more targets within skill range
3. Use Brutal Strike (Rage Strike)

Description: When there is more than one target for these skills, Brutal Strike/Rage Strike consumes all your points to use rather than just 50 as it should. My best theory is that the game wishes to deduct 50 Points per target hit. The trigger checks on the user side for the 50 points, so it's weird that it deducts points based on the receiver side when used. I can let a lot of Beast Points (Rage Points) go to waste if I don't have exactly 50 points so this actually drives down DPS/Threat generation in a big picture sense. 

Additional Information: If fixed for BM, damn well better fix for Warriors too.


  • 0

#7 skippyang

skippyang

    Amateur Blogger

  • Members
  • 211 posts

Posted 18 April 2014 - 12:58 AM

Character Name:

Type of Bug: Skill

Date of First Occurrence: April 16, 2014

Steps To Reproduce Bug:

1. Turn into a tiger...

2. Using Beast Charge in 'Tiger form' makes Beast Master unable to ever move once cast onto a target... Please fix...

 

Description: After the casting beast charge to the enemy I am unable to move. I think Beast Charge is being cast onto the character itself rather than the enemy... 

 

Additional Information: Animations attack is slowing down the next instant attack.... The next attack needs 3 seconds before the next instant cast skill is available to be performed. If this is the case what is the use of CoolDown time and Casting Time then?... Should it be fixed, players and the game could become more competitive... 

 

 

StartCraft 1 was definitely a bad game when it started, just like RO2... But look at it now! Its an intensive action per minute game, and they even made a sequel... RO2 has the capabilities of becoming a Startcraft like game except its an MMORPG with alot of fun things to do...

 

Video/Image Link:


  • 0

#8 Scribble92

Scribble92

    I made it Off Topic

  • Members
  • 75 posts
  • LocationEngland
  • Playing:Ragnarok Online 2
  • Server:Odin

Posted 03 May 2014 - 01:39 PM

Character Name: Scribble92

Type of Bug: Skill Description

Date of First Occurrence: not sure within the past month

Description:Grizzly form, bear form and cruel bite all describe the grupal buff incorrectly (vigilance of nature and instincts of the devourer). 

 


  • 0

#9 gisilberath

gisilberath

    I am New.

  • Members
  • 2 posts

Posted 06 August 2014 - 05:53 PM

Character Name: gisilberath
Type of Bug: Beast Charge

Date of First Occurrence: August 7 Colloseum

Description: I'm not sure if this is a bug or a colloseum rule, but Beast Charge seems not to work against players but works fine against monsters. 


  • 0

#10 Arbalist

Arbalist

    Too Legit To Quit

  • RO2 Community Representative
  • 1307 posts
  • Playing:Ragnarok Online 2

Posted 06 August 2014 - 11:06 PM

Hmm Beast Charge not working in Colosseum can mean several different things. 

1) If you get a "Target out of range" error, it may mean that the target is literally out of range, even though you see him and this is the result of a positioning bug that has plagued everyone since RO2 launched
2) If you get a "Too close to target" even though you clearly see them being far away, could also be part of positioning bug
3) If you get a "Not enough time to cast" it means that your skill went on invisible cooldown (again, problem everyone has since the beginning). This could be because you tried to cast Beast Charge and before you reached your target, someone killed him/her before you landed.
4) If you were charging at someone and then you got stunned, it will also go on invisible cooldown.
5) Perhaps you are correct and it's something new that prevents its use against players specifically.

I might be forgetting some other reasons, but if you can provide additional information such as the error message you get, it would help. However, as I mentioned, these bugs have happened since the beginning, so the chances of it being fixed are slim. Even so, developers rarely seem to be playing their own game so clarifying "not working" would help pinpoint the problem (slightly).


  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users