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Patch Notes 3/19


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#26 UnknownBeing

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Posted 18 March 2014 - 05:58 PM

  1. PvP Arena: The centre of the arena will now be PK Available.
  2. Model glitches while equipping Osiris equipment have been resolved.
  3. Monk's disfigured arm while equipping Osiris Gear has been fixed.
  4. Descended Guitar from Freyja will no longer intersect with character model.

:questionmark:  :p_smile:


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#27 flukeSG2

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Posted 18 March 2014 - 06:15 PM

Patch Notes 3/19

*Subject to change

 

 

Bug Fixes

 

1. Monsters in Dayr Desert areas will have lower defense. 

2. High mastery point loss at Master Level 20 will be fixed.

*If you experienced this bug, please send in a ticket. 

 

Can we get some clarity whether Osiris Dungeon is included in the Dayr Desert areas?  As it was listed as separate line in the bug report.  Also, does lower mean previous defense levels or yet a different value?


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#28 Audn

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Posted 18 March 2014 - 07:03 PM

I'm actually looking forward to the ninja patches, these have proven fun to discover.

Edited by Audn, 18 March 2014 - 07:04 PM.

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#29 FlatulentToons

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Posted 18 March 2014 - 07:28 PM

Can we get some clarity whether Osiris Dungeon is included in the Dayr Desert areas?  As it was listed as separate line in the bug report.  Also, does lower mean previous defense levels or yet a different value?

 

THIS  ^^ 

 

Osi bosses taking twice as long to kill is not a challenge.. just a timesink.

 

I for one do not appreciate the evermore grindy nature of this game as it progresses. And find myself spending less and less time in the world of Ro2.

 

There used to be more than enough quests to get you to max level.. you added 20 levels and enough quest content for around 1.  Lazy Lazy Lazy.

 

Given that Osi is pretty much the only thing left sorta worth doing.. you squished any fun I used to have in your last patch.

 

Edit: I should have mentioned I actually like being hit harder by trash etc.. means I actually have to stay awake(ish) now. The damage recieved seems better. the ONLY issue I have is with the ninja boost of defense on bosses.


Edited by FlatulentToons, 18 March 2014 - 07:31 PM.

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#30 4458130508113924833

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Posted 18 March 2014 - 07:34 PM

Nah that one I think isn't supposed to have it. Just neon flip and santa, but i used a neon flip refinement one before they fixed it and they never changed it so i've been using the old vip for 27 days now when i should have the new one.


D'aww, I got exited about getting that 5%. :<


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#31 Leinzan

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Posted 18 March 2014 - 09:16 PM

Patch Notes 3/19

*Subject to change

 

 

Bug Fixes

 

1. Monsters in Dayr Desert areas will have lower defense. 

2. High mastery point loss at Master Level 20 will be fixed.

*If you experienced this bug, please send in a ticket. 

Good news about a patch half way through the month

 

It IS 100% fixes!


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#32 Shinyusuke

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Posted 18 March 2014 - 09:21 PM

Hit-dodge pls.

I'm really tired to avoid woe, yenoo training camp and In colo to kill only monsters and run away from any other player. Really guys a shield now doesn't means high defence but an easy kill that can't hit you!!!

Btv thank you for the other fixes at last newly ml1 won't run avay scared by the high difficulty of the actual Dayr zone
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#33 IchiNiSan

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Posted 18 March 2014 - 09:41 PM

Zanbee, I have almost 2 years of Neon Flip VIP from the refining event, they still show only +5 to all stats, not 5% like the new VVIP.

19 hours until I have to use next one, idk if it's just the description bug or the VIP is bugged itself.


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#34 Sestuplo

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Posted 18 March 2014 - 10:22 PM

Zanbee, I have almost 2 years of Neon Flip VIP from the refining event, they still show only +5 to all stats, not 5% like the new VVIP.

19 hours until I have to use next one, idk if it's just the description bug or the VIP is bugged itself.

 

It's just a description bug, I popped one a couple of days ago and it's a VVIP


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#35 IchiNiSan

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Posted 18 March 2014 - 10:26 PM

Thank u for the information :)


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#36 9491131102084217330

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Posted 18 March 2014 - 10:58 PM

So with such a gigantic fix, should we expect this to be a five seconds maintenance?


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#37 lonelyx20

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Posted 18 March 2014 - 11:11 PM

Gears getting durability loss in colo.


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#38 VanS3n

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Posted 18 March 2014 - 11:25 PM

welp was expecting a lot more but then better than nothing
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#39 iLoveMM

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Posted 19 March 2014 - 01:34 AM

Patch Notes 3/19

*Subject to change

 

 

Bug Fixes

 

1. Monsters in Dayr Desert areas will have lower defense. 

2. High mastery point loss at Master Level 20 will be fixed.

*If you experienced this bug, please send in a ticket. 

 

so it is a bug that when i die i lose more than 5k MP???......will i recover all those MP lost>?


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#40 Ahkam

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Posted 19 March 2014 - 01:37 AM

so it is a bug that when i die i lose more than 5k MP???......will i recover all those MP lost>?

No


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#41 iLoveMM

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Posted 19 March 2014 - 01:44 AM

No

nevermind....i'll go back in osiris when they remove that def buff >.< their damage and accuracy is already killing me not to mention their toughness now T_T


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#42 Ahkam

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Posted 19 March 2014 - 01:52 AM

nevermind....i'll go back in osiris when they remove that def buff >.< their damage and accuracy is already killing me not to mention their toughness now T_T

1. Monsters in Dayr Desert areas will have lower defense. 

 

I hope they'll fix osiris def too, it just says in Dayr Dessert areas


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#43 PandeeChio

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Posted 19 March 2014 - 02:00 AM

If you haven't already, please send in a ticket if you experienced this. Thanks. 

 

https://support.warp...ort-ticket.aspx

 

 

so it is a bug that when i die i lose more than 5k MP???......will i recover all those MP lost>?


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#44 Narcoplepsy

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Posted 19 March 2014 - 02:01 AM

Dem notes

Spoiler

 

Edit: at least grinding will be less of a burden now :D

Edit 2: OH WAI- only Dayr Desert area? DDDDDDDDDDDDDDDDDDDDDDDD:

 

Edit 3: this is a CATDOG
 


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#45 Narcoplepsy

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Posted 19 March 2014 - 02:19 AM

I'm actually looking forward to the ninja patches, these have proven fun to discover.

 this is why...

1779672_1550914308467652_2052611890_n.jp


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#46 Strobe

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Posted 19 March 2014 - 02:55 AM

Those 4 bug fixes looks promising.

What happened to the other half of the honing patch?
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#47 Shinyusuke

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Posted 19 March 2014 - 03:18 AM

Those 4 bug fixes looks promising.

What happened to the other half of the honing patch?

Next week the new implementations are always every 2 weeks  :p_hi:


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#48 Strobe

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Posted 19 March 2014 - 03:20 AM

Next week the new implementations are always every 2 weeks  :p_hi:

 

Not always true though. They gave us AOV and it took 2 months for Osiris gears to come out


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#49 Shinyusuke

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Posted 19 March 2014 - 03:28 AM

 

4. Dungeon Raid Boss Monsters in groups should EACH give a reward now, rather than 1 reward for defeating all of them.  (Example Last Stage of Arena)

Please explain this last stage arena bosses can jet drops rewards for each "dead body" you check.

Does it means that now there will be personal drops for each player or that there are some bosses like mini-mongi that until now counted as 1 that will drop 2 times?

What will be this drops useless token or useless gears?

Does this "fix" give us any reason now to not jump all the raid bosses that don't give you anithing to procede in the upper lv raid?

Actually the only raid bosses you need are Baphomet, Rat Master and Maya so a simple incrementation of drops by mobs is useless.


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#50 Ahkam

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Posted 19 March 2014 - 03:30 AM

Green seeds are expensive now


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