is there anyone in this server with >30 fps during woe fights (50+ on screen) ?
WTB NEW COMP, POST UR SPECS
Posted 11 May 2014 - 04:15 PM
Invisible blocks on stairs, invisible gates and invisible WALLS both from castle and forts! Yay! Don't you see, its totally part of the challenge of WoE! xD
Jokes aside, seriously it needs to be fixed asap. Ro2 shouldn't require an ultra super modern fast-as-plane computer to play it. I understand for other newer games, but honestly not for this one. It really needs to be optimized D: !! The lag isn't not on only low spec comps, it happens even in high specs gaming comps, and only a lucky few seem to be doing "fine", not even "best quality". This is part of the product and it should be a priority fix as well. Huge lag = no fun <<'
Suggestions:
- Option for toggling off weapon refine glow
- Option for toggling VIP graphics off
- Option for toggling off costume/back/etc auras (altho not as important as the other too, but might help still)
- Optimize your game/coding so that buildings/objects don't take forever to load, even if the whole map loaded
- For slower comps, make it an option that people see green/red placeholders or simple cones, to indicate where a player/s is while its still rendering on the person's screen. This way we get to see them even if the game is still loading all their costumes/accs/weapon/face/etc. I've seen this feature successfully applied in many mmos, and it works like a charm for slower comps.
- Fix those damn stairs/terrain!! Like, omg even if I lag in other games, I never got this weird issue where I can't climb up stairs or an elevated terrain just "because of some invisible block due to lag" that I get in ro2. This is weird as heck and shows how poorly optimized/designed the game is. Come on, polish it a bit, devs! D:
Edited by TifaValentine, 11 May 2014 - 04:26 PM.
Posted 11 May 2014 - 05:59 PM
The damage numbers from other players make lag too <.< In RO1's woe, we couldn't see our damage numbers and it still lagged (old comp). And in RO2's woe, they decided to show both our numbers and other people's number >.>
ro1 had /effect to turn all animations/fancy colors off at once, something that ro2 desperately needs
Posted 11 May 2014 - 06:37 PM
We have no hope then coz he does as well..Q_Q
Yup, talking to him now about it. He doesn't get 30 fps often and he's got around a $5000 rig from the sounds of it. Maybe more. Hell, my fps in Vindictus is about 20 fps higher than it is in RO2. And that's a MUCH more demanding game.
Posted 11 May 2014 - 06:41 PM
Yup, talking to him now about it. He doesn't get 30 fps often and he's got around a $5000 rig from the sounds of it. Maybe more. Hell, my fps in Vindictus is about 20 fps higher than it is in RO2. And that's a MUCH more demanding game.
Only ~1/10 population of the game attends WoE (data from my friend list xD)
Posted 11 May 2014 - 07:10 PM
i dont know how to check fps , but with my new comp
i never lag in woe,
http://www.fraps.com/ install this and....
Teach me your sorcery, Master!!!!
Posted 11 May 2014 - 07:15 PM
Edited by LostDreamer, 11 May 2014 - 07:24 PM.
Posted 12 May 2014 - 12:48 PM
Sometimes it baffles me. My super computer that plays Bf4, Skyrim, Tera, SWTOR, OR any new high graphic game on max settings, at perfect FPS every time. (average is 100-300 FPS Durring explosions players, ect) While on RO2 i average about 20-40 fps in pront, 5-15 fps during woe hours. Only time i get MAX FPS in ro2 is if, There are no players near by, PVE arena, or if i stick my character in obscure area with the camera facing a corner. Hopefully there will be a fix soon, or we buy 4 GTX titan SLI and have ro2 be the tru benchmark game.
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