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Bugs In Colo


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#1 dizzy666

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Posted 29 June 2014 - 12:46 PM

So I noticed today that I could barely make it to the final round in colo, then that's when the real problems started. The reason I could barely make it to the final round was because 9/10 times I targeted someone, it kept saying "this target cannot be attacked." Now I figured out (and this is just my theory) that if they have the 5 sec invincible buff (that looks like a blue crystal) that they cannot be attacked. I originally thought that it only meant that they had just spawned and could not be damaged. (someone please confirm this)

Despite all that I managed to make it to the final round, and I could not attack ANYBODY... Are these hacks or bugs? It certainly makes sense that people who are bugged or hackers can make it to the final round but I wasn't so what the heck?


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#2 Pr3

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Posted 29 June 2014 - 12:57 PM

If you're a melee class, then it'd be alot harder for you to target someone in Colo.  This is a pre-existing bug on the server itself.  Positional Lag. You mainly see ranged classes getting the kills or melees who do battle leap or such.  Someone said that if you do AoE sometimes it fixes this "cannot target player" bug.


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#3 9491131102084217330

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Posted 29 June 2014 - 01:26 PM

well more like the aoe itself needs to hit something or someone. after that proceed the battle like normal. and if u died, repeat the process


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#4 dizzy666

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Posted 29 June 2014 - 07:36 PM

Yeah I'm a sin... So basically you have to hit someone with aoe attack, then you can target them? I don't remember this pre-AoV...


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#5 PoisonNova15

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Posted 29 June 2014 - 08:26 PM

Well, yes. This bug isn't present in Pre-AoV but now is. Normal attack should do the trick as well. Or jumping on someone at the very start of the round. That's what I usually do. :)


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#6 shiomy09

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Posted 16 August 2014 - 10:39 PM

i hate this bug! ... Jump? aoe?  maybe its crazy.... But fix this!! 

i love colo...but has a lot of bugs ._.  


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#7 4458130508113924833

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Posted 17 August 2014 - 11:05 AM

Now, if you're a class without an untargeted aoe like a priest, you might as well just kill yourself or wait for someone to hit you because you wont be able to do anything.


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#8 FishDeity

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Posted 19 August 2014 - 10:42 AM

Now, if you're a class without an untargeted aoe like a priest, you might as well just kill yourself or wait for someone to hit you because you wont be able to do anything.

 

muahaha cant 15 second chain stun me now

OT: wonder if this will ever be fixed


Edited by FishDeity, 19 August 2014 - 10:42 AM.

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#9 Jolliz

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Posted 19 August 2014 - 04:48 PM

Oh man this bug, i kept running around colo and be like "Pls someone hit me already"..

 


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#10 Quetzalcoatlx

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Posted 20 August 2014 - 06:39 AM

some may find this a not very easy solution to it but some prolly would. just right click the enemy and hit them normally with your weapon, should fix the problem or use the basic attack of emotion(K).


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#11 deathdelete

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Posted 20 August 2014 - 07:19 PM

some may find this a not very easy solution to it but some prolly would. just right click the enemy and hit them normally with your weapon, should fix the problem or use the basic attack of emotion(K).


That's a very good solution actually if your a class like sin who doesn't necessarily need to go movement speed so you never get a normal aoe skill such as meteor assault
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#12 Reag

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Posted 04 February 2015 - 03:27 PM

hiders can rehide basically makin sin hide grimmtooth run then rehide


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#13 donthackme2

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Posted 11 February 2015 - 08:15 AM

^
^
^
I disagree. Rangers can't hide again unless they die and resurrect in a place where no enemy is nearby.
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#14 donchan

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Posted 11 February 2015 - 09:11 AM

^
^
^
I disagree. Rangers can't hide again unless they die and resurrect in a place where no enemy is nearby.

 

I rehide with my ranger all the time in colo.  Especially in last round when there are a lot less people and mobs to chase me into the rooms haha.


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#15 jhay1825

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Posted 11 February 2015 - 09:15 AM

^
^
^
I disagree. Rangers can't hide again unless they die and resurrect in a place where no enemy is nearby.


The reason for that is because of the Mutli shots DOT. If youre DOTs keep ticking on a player, your Battle state wont end. Unlike sins who kill anything with 3-4 skills, they just wait for a few seconds and Battle state gone then rehide.
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#16 donchan

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Posted 11 February 2015 - 10:07 AM

The reason for that is because of the Mutli shots DOT. If youre DOTs keep ticking on a player, your Battle state wont end. Unlike sins who kill anything with 3-4 skills, they just wait for a few seconds and Battle state gone then rehide.

 

 

Oh wow, great input.  I was never aware of that.


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#17 irisberry

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Posted 15 May 2015 - 04:40 PM

colo is bugged:-

 

  • die in mid-air
  • spinning 360 non-stop or until someone kills you (beastmaster-beast charge / ranger-acrobatic)
  • respawn and stuck inside the ground half body and unable to use all hotkeys (sometimes hotkey can be use)
  • char stuck after being hit by some class like monk,knight and warrior and unable to do anything including all hotkeys disable

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#18 Tenderloin

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Posted 06 July 2015 - 01:57 AM

you cannot stun target someone standing at chain holder or edge spot in the room , it is not fair 


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#19 VanS3n

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Posted 16 May 2016 - 07:44 PM

with all the bugs... I notice less people in Colo these days


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