Volunteer Class Representative Report
VCR Name(s) xLottex Date: 7/11/14
Class Soulmaker
Class Issue Summary:
The Soulmaker class has always had a stable skill base but their use has changed with the introduction of skill extensions and the change of the game from a quest/raid driven leveling system to a grind style leveling system which has reduced the usability of the links because of the constant movement of party members and the need to focus on DPS and healing hybrid builds. Although they have made a comeback now that Dark Whisper requires the party to concentrate in one location the links need a tune-up for our current playing style. Even though we have the same skill build availability as Sorcerers we are looked upon to only be healers, something that must be changed in order to allow Soulmakers that like to do DPS builds to succeed and have fun in the game, instead of replacing priests as the healers.
Popular Suggestions:
They’re still the same from the last VCR cycle, most Soulmakers want Cure to remain the same since it is the only defensive ability they have against stun builds, which nearly every class has now, and have Cure Pearls be changed to recover SP since there is no need for anymore healing skills and most only put a skill point into it in order to unlock the last two links and Soulmakers use an extensive amount of SP when they go Hybrid. To have links be used as regular buffs within an area so that we don’t have to recast them every time someone leaves the range of the links or to increase the range of the links to at least 20meters in order to have the coverage needed in current and future raids.
Priority Fixes:
Character animation being stuck at random times when casting skills preventing the player from casting their basic skills and forcing them to logout or exit to the character selection screen.
Magic Barrier buff found on Goblin Leader (Road of Bless) and Pokihoki (Chaos raid) instead of canceling out 50% of Magic and Ranged damage it is reducing nearly 100% damage for Soulmakers and only dealing 0 or 1 damage per attack.
General Feedback:
I must agree with other classes’ perspective of need to nerf the Soulmaker’s Cure skill but there must be an exchange between what is taken and what it’s replaced with. For example, if Cure is nerfed then the Soulmakers must either get a defense boost or receive more Vitality from their gear since the class has the least HP and Defense among all the other classes. This is especially important as more and more priests are going for DPS builds leaving the responsibility of healers to the Soulmakers and in order to carry out this task they must be able to keep themselves alive in order to heal the others. Now I must state that the majority of the imbalances that are present at the moment are due to the massive stats received through seed runes and refinements because no class should be able to hit the defense cap or be able to spam Sacrifice every 10 seconds due to high vigor.
Change Feedback:
Since the class has had an SP issue since the introduction of Master Levels, I’m glad to see the reduction on SP cost to cast the class’s basic skills past their initial max skill points. Although we did not receive the mentioned SP/HP recovery upon using the Soulmaker equivalent to Ymir child, Awake Soulmate, which has not relieved the entire SP problem but that is understandable since no class should have infinite SP, unlike Priests, although Soulmakers are being made to replace Priests as healers in the new Dark Whisper are since their healing skills agro more than the Soulmaker’s.
Edited by xLottex, 15 July 2014 - 03:34 PM.