Sorcerer PvM, MvP
#101
Posted 09 November 2014 - 10:25 AM
#102
Posted 09 November 2014 - 11:29 AM
#103
Posted 09 November 2014 - 11:40 AM
Best damage done by me in the early days before all the temp shoes and other good crap, was 20k per swing cold bolt fist after applying deluge, fire insignia lvl 1 layered over Water insignia lvl 3, aqua lvl 1 spirit passive, double siroma bradium earrings/ diabolus ring, +12 Krono's, diabolus robe with banshee card or was it Agav? whichever one gave the 10% matk, borrowed sleipnir, +9 KK COD, ninja scroll, +9 heroic backpack. This was on ifrit.
Edited by Marty5337, 09 November 2014 - 11:42 AM.
#104
Posted 09 November 2014 - 11:47 AM
#105
Posted 09 November 2014 - 12:29 PM
before 3x manuals came in i used to buy HE manuals and vend them for an inflated price, because rarely anyone sold them i made alot.
#106
Posted 12 November 2014 - 04:13 AM
+9 Ledger of Death, +9 Heroic backpack, +9 temp Agi boots with AD 4 enchant, +9 Magicians night cap. Slap on an awakening potion and celermine juice with lvl 5 Study and you have instantly 193 aspd disregarding aco buffs or vip buffs.
This does mean however you cannot use a shield, unless you either use a thorny buckler+Bison horn combo or become what i call a wind style sorcerer and only have Ventus spirit out 24/7 to take advantage of its +5 aspd buff, then you can wear a shield no sweat. I personally do not use a shield because i spam Safety Wall most times.
I have also tested for you if you want to save abit of extra zenny, you do not need the celermine juice if your base AGI is 100.
More food for thought.
Edited by Marty5337, 12 November 2014 - 04:14 AM.
#107
Posted 01 December 2014 - 07:09 AM
+9 double rapid Ledger of Death(already got)
cd in mouth(already got)
+9 Heroic backpack
+9 temp Int boots with runaway magic - for damage, I think theyre better than temporal agi
+9 Magicians night cap (already got)
alchemy glove of ignis(got) + emblem of elemental control(if kro approves it)
awaken pot
celermine juice
wind summon in passive mode
This is what I aim for with this I'll be able to have 193 aspd while holding a shield(for example +7 naga shield with high orc card) probably even without wind summon in passive mode
There is also possibility of adding +1 aspd malangdo enchant to ledger and getting +1 aspd costume garment, but it's crazy expensive
#108
Posted 03 December 2014 - 12:17 PM
Tell us what stats this is? I am intrigued to know your secrets!
#109
Posted 03 December 2014 - 12:27 PM
Tell me something: Have you tried Spell Fist with staves instead books?
#110
Posted 04 December 2014 - 06:43 AM
Using +4 staff of wizardry, 2x alchemy glove of ignis i dished around 20-25k dmg per swing. Staves are obviously more fitting to SF due to higher matk.
With 110 INT/70DEX i was still able to recharge SF but it is troublesome without spamming key
Using +9 Magician night cap and mentioned +9 double rapid ledger, awaken & celermine with 100 agi i hit 191 ASPD
So increase agi/ +20 food or wind summon are still necessary to reach 193.
Against higher lvl monsters cd in mouth becomes useless, since my HIT is too low to deal physical damage reuired by cd in order to proc.
#111
Posted 01 January 2015 - 09:56 AM
Does Snake Hat Double the damage?
#112
Posted 01 January 2015 - 11:47 AM
Does Snake Hat Double the damage?
Yes, because SpellFist is regarded as a regular physical melee attack, if snake hats 'Double Attack' proc's off, you will do 2 SpellFists instead of 1, but it only will consume the 1 Spellfist out of the maximum 6............
In other words a two for one deal!
#113
Posted 02 January 2015 - 12:58 PM
And you think switching Magican's night cap and Snake head will maximize the effects? Or when i unequip the MNC the damage will go down?
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