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#1 Luxiemg

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Posted 12 November 2010 - 01:31 PM

My Dna:

Strengthened Survival Instinct: +6
Strengthened Skin of Stone: +6
Strengthened Shield Mastery: +3
Strengthened Restoration: +2
Potens Sacred Hand: +2
Strengthened Spiritual Intensification: +3
Strengthened Shield Fortress: +1
Extended Aegis of Protection: +2

I try to balance everything, so any suggestion?
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#2 Loyalty1

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Posted 12 November 2010 - 01:59 PM

Okay first, I personally think you need to drop DNA points from Survival Instinct or Skin of Stone (Both even maybe, depends on how your def looks) since the new Spiritual Intensification DNA is very nice.

I would also remove Extended Aegis of Protection and keep Strenghtened Restoration at Lv 1.

You end up with more DNA points to invest in Spiritual Intensification, heals, SF, block, etc, which looks a lot more yum.

Edited by Loyalty1, 12 November 2010 - 01:59 PM.

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#3 Luxiemg

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Posted 12 November 2010 - 03:50 PM

I see, yeah i was thinking on droping some points on Skin of Stone and add more in Spiritual Intensification, right now i have 5k short range def and 3.5k long range def, thanks for the suggestion.
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#4 Famous

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Posted 12 November 2010 - 04:27 PM

way too much def? :P

drop some dna points from def or skill points

isnt it capped at 2.8k?
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#5 Loyalty1

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Posted 12 November 2010 - 06:19 PM

I see, yeah i was thinking on droping some points on Skin of Stone and add more in Spiritual Intensification, right now i have 5k short range def and 3.5k long range def, thanks for the suggestion.


Remove all DNA points from Survival Instinct and Skin of Stone. :P
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#6 demonspeed

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Posted 12 November 2010 - 09:21 PM

what if a sin catches you and soccer kicks you O.O?
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#7 Dess

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Posted 12 November 2010 - 09:26 PM

If the sin has a cad build i wont mater anyways.....
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#8 Loyalty1

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Posted 12 November 2010 - 09:28 PM

what if a sin catches you and soccer kicks you O.O?


If you're trying to kill a Protector instead of something else, you're doing it wrong. ;o(
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#9 Commander

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Posted 14 November 2010 - 06:21 AM

Drop def DNA as already stated. DNA the party buff for def and focus on DNA for Block rates and Block def also DNA on heals. Dont DNA time extensions though. Waste.
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#10 Lanni

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Posted 15 November 2010 - 02:18 PM

As a test, my current DNAs are next (plans for lvl 79):

Long Range Taunt - 5 (25 m single taunt range, helps in JS and good for Dopple Tanks at Biskra if it's melee and need to kite)
Strengthened Restoration - 1 (HoTs are nerfed, but extra 31 HP directly per tick isn't that bad, but for PvP build I recomend to take Extended Vital Stab - 1 DNA)
Strengthened Spiritual Intensification - 1 (+570 phys defense, beats the investment DNA points to Skin of Stone or Survival Instinct)
Strengthened Shield Mastery - 10 (good DNA for happy owners of S1 Seamless Polar Set, permanent +318 shield block rate. No need to waste more than 1 skill point to this, just max the DNA)
Strengthened Shield Fortress - 4 (max of available)
4 DNA points left to spent it on your own (as example: Potens Sacred Hand - 4 (allows you to do "Restoration" - "Sacred hand" combo in every 15 seconds between each of the skill), Strengthened Aegis of Protection - 4 (just better shield blocking rate) or anything else you want)


isnt it capped at 2.8k?


2.8k + 0.7k should be OK :unsure: Someone still can have -750 phys def debuf enchant in weapon :)

Edited by Lanni, 15 November 2010 - 02:23 PM.

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#11 Luxiemg

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Posted 18 November 2010 - 12:05 PM

Thanks everyone for the feedback, when i get my hands on a Skill resete i will rework mu build, until now i have no problems tanking but yeah maybe 5k defense is a bit too much.
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