Occult Impaction Skill (Monks/Champs/Suras) - Renewal Testing - WarpPortal Community Forums

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Occult Impaction Skill (Monks/Champs/Suras)

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Poll: Occult Impaction Pre-Renewal or Now? (1 member(s) have cast votes)

Keep the Change or Do Away with It?

  1. OI was a bad skill, noob!!! (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Dude, OI is back, baby!!! (1 votes [100.00%])

    Percentage of vote: 100.00%

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#1 JaeHakWang


    I made it Off Topic

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Posted 14 November 2010 - 12:58 PM

Was killing Ice Titans with a typical +6 Triple Beholder Chain and no Endow which did pretty bad damage (about 4k-ish, give or take a few hundred). Expected given Renewal changes. Here's where it gets interesting. I change to a +7 Triple Saharic Electric Fist with Endow Tornado on and it jumps to 6-7k damage (have to take screenies but still). I'm assuming what happened with kRO's Elemental Gfist happened to Occult Impaction and now instead of forced neutral, it's become elemental. Honestly, I like this change because I actually miss seeing the high damage attributed to the correct monsters but that's why polls exist, right? In any case, thoughts?
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#2 Puppet


    Awarded #1 Troll

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Posted 14 November 2010 - 01:54 PM

OI not longer netural I guess they though it makes up for the fact occult is complete trash now and most people are droping OI and TSS to lvl 3
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