it would make sense that bio 3 monsters are demi-human, arent they human? should be possible to make the sinx have the ability to sense hidden creatures just like demons and insects at the same time, while remain demi-human?
bio3 demi human
Posted 15 July 2015 - 01:51 PM
Yup, they could make them boss so they don't freeze!
But there's nothing wrong with them being demon and demi, why would you want them to all be the same? If you don't want to shield swap, use an ogretooth shield (or just shield swap!) and if you don't want to weapon swap, use a boned weapon or saharic and freeze them all
Posted 15 July 2015 - 07:10 PM
it just seems inconsistent, but I guess ro is like that sometimes. its just that I want to do as much damage as I can, since these monsters are tough, I swtich arrows, and then I gotta switch weapons too. when they clearly they look human. people complain that its easy when u can hide. But don't they have the power to make the monsters act like demon monster but be demi-human? it just seem so inconsistent, like its broken
Posted 17 July 2015 - 03:09 PM
But being able to handle it makes you a more skilled player!
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