I play sorc since a long time now and I thought of saying some stuff : D
Mana consumption can be hard, I saw many max out water emblem. Thats ok for pre ml, but I wouldnt suggest it for ml+.
If can try get blue/purple potion in addition.
Try get a good balance of attack skills and heal, so you're able to solo most stuff.
Id suggest one of the single target dmg skills max.
Master level test:
This can be quite tricky, be sure to have red pots.
There are two tatics I know. Which with luck you can do without a SoulMakers help.
Before you enter you use the consumable items.
Hit and Run tactic:
Max Lightning Bolt
High Red pots
Nirvana Dayr Desert Soup (works like a SM heal)
I used this when I did my ml test. You go for Rosary (the assasin) first, then Id say Priest or Sorc (cause stun/transform) then the rest. Basically you run like a crazy madman and kill them after one another.
Max Land of Recovery
Max Lord of Vermillion
High Red pots
Nirvana Dayr Soup
What you do here is, you cast LoR and Aoe them with LoV. And hope that you get all of them fast.
With both tactics it can happen that you get stunned, tranfsormed etc. and you die. If you really really have the feeling you cant do it. (pls try first)
You can ask Pub chat nicely (but dont spamm or ppl will slap you with bacon).
Desert Scorpion Coat, which you can get in Dayr Desert. (idk the monster atm e.e)
Careful they hit hard, but its worth getting the equipment. Go for green parts.
You can either try and solo, ask someone for help (dont spamm them lol) or if you have the money buy from AH.
Id suggest gearing up before grinding but its up to you. If you think you're ready you can go for a grinding pt at Condors.
I went myself pure vit, since at higher level you can get +50 int runes.
Vit is nice since you dont die as fast if you get hit. And your equipment already provides a good amount of int.
Agi got outdated after AoV patch. Not many go for it, well I dont really know one.
Int is still viable, but most go Vit. Comparison: A sorc gets 3 magic power per int, a crescentia 6. The double.
What I want to say is that for a Cres its more useful to go pure int.
But its up to you honestly.
Ml1 Desert Scorpion Coat (farmable/ah)
Ml7 Desert Storm Coat (farmable/ah)
Menace ml1 and Joser ml11 are blue gears that can be crafted. Can be a drag to get, you can get them but you dont have to.
Ml20 Osiris Coat, really try to get it you will stay in it for a long time (craftable/ah)
;ignore refining equipment till osiris gear, its not really worth before it, so no worries
;you dont have to +20 your armor, but a +20 wepaon is really nice to have - boosts dmg and heal, but dont go crazy if you cant get one
As for Hybrid all time must have skills for me personally are:
Earth Shield (max) - 20% def up is nice
Earth Emblem (max) - you will also heal as hybrid, 100% heal boost is ♥
Land of Recovery (max) - a lovely nice looking aoe heal, can be casted on yourself or pt member or random guy you want to see sparkle lol
Skills to avoid:
Summon Aqua: its quite useless, aqua attacks 1 monster until its dead then stands there and does nothing lol better to use you points somewhere else
Most Fire Skills: Fireball is nice maxed out, but ignore the rest
Water Emblem: You wont really need it ml+, you will have enough mp with dayr desert eq and potions will be enough
Soul Cleanse: I dont use it personally, and i havent seen any other sorc use it
Its maxed out (stats/skills). I hope it helps you to get an idea.
All the dmg skills/heal skills are optional and you can change it however you prefer it.
Cold Bolt: i only use it as an wind emblem trigger (for the passive), the 4 pts are useful somewhere else even though you may use it often for 1on1 - so lvl1
Frost Driver(optional): its a nice ''cant touch this'' skill, also helpful for 1on1 purposes, sadly doesnt work on boss, good for pvp - lvl 3
Water Emblem,SummonAqua: like i said before - lvl 1 ea
Healing Wave/Meditation(personal preference): healing wave is a quicker skill than reju, but once you hit ml20 with osi gear id prefer reju it heals more and gets casted faster - so lvl 1 // Mediation: I met a sorc that uses it with healing wave as a combination, I personally use the points somewhere else - lvl 1
Deluge(optinal): im a huge fan of this skill, it looks awesome has a seksi mermaid and is a life - saver, if you party is about to die cast it, it heals and raises a good amount of hp especially later on, you may use the points for a different skill though
FireBall: very nice dot and 1on1 skill, depending on eq and lvl it can go up high, ''meh'' part if a wiz is in your pt let him use his, its better. good for pvp - i maxed it - lvl6
EarthEmblem: look above
SoulBind: left it at one, which is ok - if on cd res party member with leaves - lvl1
Rejuvenation: like mentioned before it may take a while to cast at lower lvls, but personally i prefer it, can crit high - lvl5
EarthShield: look above
LandOfRecovery: look above
YmirChild:Nightmare: its a nice skill maxed out but lvl1 does the job for me, if you like it you may max it out, gives a nice boost
LightningBolt: I had it max before, it was okay but i prfer other skills maxed - lvl1 tipp: leave it 1 or max it inbetween its 'meh'
Thunderstorm: a good aoe skills that gives you a cool passive which boosts up your electric skills, which will do more dmg, ''meh'' part you actually have to click where you want it to hit
it triggers nicely with the pet Embus Of Ruins (one of its names lol) because ice+electric=ouch xD -lvl6
WindEmblem: cold bolt makes its passive trigger which gives another dmg boost for your electric skills, use it while boss fighting and when you dont have to heal (instead of earth emblem) - lvl5
JupitelThunder: maxed a high 1on1 dmg skill, works with windemblem and thunderstorm passive - lvl6
JupitelThunderPassive: lvl 4 is compeletely enough
Memorize: a nice skill for pvp, can be useful for pve. i left it at lvl 1
LordOfVermillion: actually a nice skill for pre DarkWhisper (you will get to know about dw later when the time is right xD)
example: dayr desert grind sor osi. i used to have it, if you want you still can max it out its a nice combo with thunderstorm
but i decided to go for some other skills ^^ - so lvl1
VareytSpear: good dmg, can stun, quickcast. i prefer to have it max, its a nice dmg spike inbetween jupitel thunder - lvl5
Basically play around with the builds (if you can),pick what sounds good to you. Its fun to find our own build that you like to use.
Last but not least
It is always nice to have 99 pets (dna fragments - monster drops). 99 pets because it pushes down your pet cool down a lot, it makes them spammable especially with good vigor later on.
Do it if you want to and if you have time, it can be a drag but its worth it if you can spawn a nice healing pet or dmg pet.
But dont worry about it too much. Id say do it when you have time, if you are (really) bored or have nothing else to do.
Well yeah long post... xD I hope it helps if you have any questions feel free to quote me or pm me ingame
Ign: Flanell or shout for me in pub (i ish a pubwhor---....*cough* ugh huehue)
o v o/
Edited by Kekzi, 09 August 2015 - 06:32 PM.