well most agree on adjusting / nerf AoC the Skill became OP.
needs to be instant Cast. For that lower range to 5m.
& & needs lot more Stats / HP or stay filler .
needs a revamp , should simply lower the enemies MP.Pool to a Point it matters.
lets say Target has 2000 MP than it should lower that amount to at least the half , on max level. Duration should be lowered a bit.
this Skill has a nice Mechanic into my Eyes. DMG was not his real purpose. Until Dev`s buffed it. I would try give him another Feature than only DMG. Something like it will tricker the Enemies Weapon Enchant. Why? because this will interrupt the Casting Process from Skills with a Cast time at least... so it could break the Concentration and buy a bit Time.
don`t like the long Animation/ Cast Time. Was the most important Skill in the Past for Defiler but lost kind of its edge.
& useless in the End , and even for leveling 50+ Defiler not really worth the Points. So need mayor improvement/revamp or delete.
so we came to the most Potential Skill in Game.
is it -35 % HP after the latest changes?! well anyway if a Zerk with 70K HP stands in front of you this Skill is your only chance to make a difference.
But i don`t like that it`s AoE i would make it Solo target and mby add a AoE dot or debuff.
So you have to focus on 1 target but 35 % on solo target would make im useless. so increase that to at least 50 % The MP Cost for this Skill should be astronomic. Like 85% of Casters MP.