This has been a point I have been trying to get heard since early 2014, but the GMs have never responded to it despite PMs or making mention of the idea in one of the Classic Foundry threads again months ago. As such I figured I'd post it here to see if it gets any momentum.
When calculating potential attack speed on Super Novices is that one projected build using 130 total agi and 50 total dex, with an awakening potion on and using a dagger only provides a mere 175 aspd. Most other classes using daggers with that same setup would easily be 180 or higher. This as you probably know is due to the attack speed limitations set upon each class innately for the weapons they can equip (illustrated here: http://irowiki.org/classic/ASPD )
That said, I'd like to propose boosting Supernovice's innate attack speed to be on par with a Swordsman or Thief, or perhaps at the very least the Soul Linker's attack speed index. This idea is based on the grounds that caster Supernovices are still able to attain instant cast upon reaching 150 dex, the same as other caster classes; however their melee counterparts are met with more adversity with trying to reach higher attack speed totals.
If my thinking about these mechanics is somehow wrong I'd love to hear some reasons as to why that may be the case, and as always I'd love to hear an official response from the GM team regarding the matter.
P.S. I've also been trying the Super Novice chant in both variants listed on irowiki.org at even base experience intervals and it hasn't worked for me in some time, this may also warrant some research if at all possible.