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BERSERKER SKILLS ( Reckless attack and Berserker Savagery)


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#1 OSAMA

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Posted 07 January 2016 - 05:37 AM

After the maintence i saw that Gravity didnt fix the Reckless attack skill and Berserker Savagery.
The Reckless Attack duration is 1 min now with 1 min and 30s cooldown, this is ridiculous... Berserker loose Def ( -485 short def lv 10) for use it, and now need wait 30 seconds whiout buff.... Zerkers AA now are totaly -_-!!! IF a Sin use soccker kick, i will be usuless for 1 min and 30 seconds in respawn... I really dont know why you guys changed that skill... Assasins, commanders they dont loose def for attack faster ( Quick Attack skill) and the skill duration is 2 mins and cooldown 10 SECONDS... Berserker was like this, WHY GRAVITY CHANGED IT??  now you guys just become a usuless class for Auto Attack!!

The other skill but less idiot its Berserker Savagery, duration its 9 seconds ( IF U BUFF, U ALRDY LOOSE 1 SECOND in the skill) with my 8 seconds immune for attack AND  a  3 mins cooldown... no sense. commander stays like 5 seconds whiout immunity... and dont loose HP for buff it. I recognize berserker cant stay immune forever, but a 2 mins cooldown will be more than enought... dont need 3 mins, OR you guys put like 15-20 seconds duration with 3 mins cooldown....

Well, thats my opinion and porbably the opinion of all Berserkers AA in game... I play with Berserker since this game started and never saw the Berserker Auto-Attack so usuless and ridiculous like now....

Thks for your time....


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#2 ARKILIUS

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Posted 07 January 2016 - 06:05 AM

except about comparison with commie that don't use quick attack anyway, and the fact his adamant is his single good skill (cause yeah, even hush need a close range that usually make them dead meat fast) . I agree with you Osama.

 

BUT : commies don't have a mortal skill that ignore def and block. Commies can't reach 90 k HP .

 

But yes . I know your point. YOU are still an AA zerk. So you probably don't even use the said "crazy" skill i mentioned in above sentence.

 

So , yeah except the fact Alteris did a good joke back then. Now Zerk is back to a sad "state" , even if some remain worse for two years now.

 

And i feel really sorry for you as AA . Thought eveybody knew by now... our devs don't care /don't like, at all about AA classes. will probably only remains some AA sins and rangers in game. Everything else go SS theses days.

 

PLUS , we learned recently our devs seems to prefer and "favorize" magic classes far more than melee... Yeah it's a pain for me too. But know what ? It seems we can do nothing about that , even our dear trying CR couldn't...

 

:p_sick: :p_sad:


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#3 OSAMA

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Posted 07 January 2016 - 06:32 AM

yeep... its very sad... Just back to old Reckless Attack and done... because one thing its nerf AA other thing its become usuless...
They alrdy nerfed the berserker, when they changed the countterattack ( reflect skill)

The most important skill for me its Reckless Attack, and now its a -_-.

The only thing that i can do is wait and hope for they realise what they did and fix it...

 


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#4 DRAGONMANdavid1

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Posted 07 January 2016 - 07:55 AM

what genius gave to warrior dual sword?


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#5 Kazara

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Posted 07 January 2016 - 08:40 AM

ARK, the only guy that can move the topic to commander/prot on any topic and in any situation!


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#6 BloodyHalo

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Posted 07 January 2016 - 10:23 AM

what genius gave to warrior dual sword?

 

Probably the same one that came up with reflect.


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#7 Kazara

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Posted 07 January 2016 - 10:51 AM

Probably the same one that came up with reflect.

Probably the same one that added MDC weapons x5 stronger than trinity ones.

 


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#8 DRAGONMANdavid1

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Posted 07 January 2016 - 10:53 AM

Probably the same one that added MDC weapons x5 stronger than trinity ones.

probably the same one that still dont made lv 95 or 100 cap


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#9 Kazara

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Posted 07 January 2016 - 11:11 AM

probably the same one that still dont made lv 95 or 100 cap

 

Probably the same one that killed the game to a point of no return and left to work on Dragon Saga.


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#10 BloodyHalo

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Posted 07 January 2016 - 12:41 PM

After the maintence i saw that Gravity didnt fix the Reckless attack skill and Berserker Savagery.
The Reckless Attack duration is 1 min now with 1 min and 30s cooldown, this is ridiculous... Berserker loose Def ( -485 short def lv 10) for use it, and now need wait 30 seconds whiout buff.... Zerkers AA now are totaly -_-!!! IF a Sin use soccker kick, i will be usuless for 1 min and 30 seconds in respawn... I really dont know why you guys changed that skill... Assasins, commanders they dont loose def for attack faster ( Quick Attack skill) and the skill duration is 2 mins and cooldown 10 SECONDS... Berserker was like this, WHY GRAVITY CHANGED IT?? now you guys just become a usuless class for Auto Attack!!

The other skill but less idiot its Berserker Savagery, duration its 9 seconds ( IF U BUFF, U ALRDY LOOSE 1 SECOND in the skill) with my 8 seconds immune for attack AND a 3 mins cooldown... no sense. commander stays like 5 seconds whiout immunity... and dont loose HP for buff it. I recognize berserker cant stay immune forever, but a 2 mins cooldown will be more than enought... dont need 3 mins, OR you guys put like 15-20 seconds duration with 3 mins cooldown....

Well, thats my opinion and porbably the opinion of all Berserkers AA in game... I play with Berserker since this game started and never saw the Berserker Auto-Attack so usuless and ridiculous like now....

Thks for your time....

Well I can explain part of this.


"Immunity" was the COMMANDER signature skill in the first place, zerks were never supposed to have it, so thank Alteris he was dumb enough to give it to zerks at all. But if you want to trade your hp, rushes, stuns, damage, weapon usage, etc for our explode on impact now useless Adamant Minds then Im all for it. Just no take backs.

Your immunity is just a side skill like a rangers heashot, not something to be utilized or a build based on. Unfortunately since your other skills are bugged, you have to rely on others. Truly Sad, but thats what yall get for that op reflect!

Edited by BloodyHalo, 07 January 2016 - 01:11 PM.

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#11 Kazara

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Posted 07 January 2016 - 01:13 PM

Probably the same one.....D:

 


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#12 OSAMA

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Posted 07 January 2016 - 03:18 PM

If you dont know WarMachine, Reflect was nerfed months ago, now its just a simple skill that no makes difference anymore!
The skill that makes me sad its the Reckless Attack... is the same thing that nerf the Quick Attack or Brutal Scudd in Sins, or nerf the Adamant or face strike for Commy, trap to defiler... its just ridiculous, no make sense this nerf on zerker...

 


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#13 BloodyHalo

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Posted 07 January 2016 - 03:55 PM

If you dont know WarMachine, Reflect was nerfed months ago, now its just a simple skill that no makes difference anymore!
The skill that makes me sad its the Reckless Attack... is the same thing that nerf the Quick Attack or Brutal Scudd in Sins, or nerf the Adamant or face strike for Commy, trap to defiler... its just ridiculous, no make sense this nerf on zerker...

Oh I know it was nerfed, but it was a dumb idea to ever put that in in the first place. Even for a tank class like protector it was way too op a skill.

On the reckless attack yea that sucks but thats expected now with how they adjust skills. They never go gradually with skills, they always make it op or useless. Every class Ive mained theyve done it to. Dunno who would do something like this, but its probably the same people who thought a Commander spamming heals was a good idea. <--- for Kaz

Edited by BloodyHalo, 07 January 2016 - 03:57 PM.

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#14 jebac098

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Posted 11 January 2016 - 01:07 AM

Since the frst time they change skills(frst was warrior/zerk)if i remember good,they start to killing zerk.
Frst was shackle(zerk slow skill,same as lets say commie slow skill)that happen after the frst change of the zerk.
Did test that skill with vmod,she/he said will tell helium but nothing happen till now and its still broken.
After that when they update defi terror not work on them anymore lol,after that i change to WL,
So whats next ohh yeah they nerf counter to the point no1 use it anymore but oke was supose to happen,and then the bigest kick in the ass for AA zerk huebr wkwkwkw w.e bb reckles dead class xDD.
GJ helium whats next?remove am from comie xDD,OR Terms of Service from defi?maybe sleep from temp?lol
So for all the future aa zerk`s make yourself alt temp for buff cuz you cant play without it xD
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#15 Kazara

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Posted 11 January 2016 - 05:08 AM

I am spamming Helium about changes problems, and I said him to make reckless Attack better, since is a 2nd job quick Attack and AA zerk really need it. Waiting for an answer, but I m sure he will see it and reply me soon or later.


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#16 jebac098

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Posted 11 January 2016 - 05:47 AM

He alredy said in cr group that reckles its fixed and rdy for the next patch and that was like month or 2 ago but lets wait hahahahahaha will see after maint xD
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#17 OSAMA

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Posted 11 January 2016 - 01:13 PM

hahaha lets  hope for he fix Reckless after maintence,

btw i made my own tempest for at least farm Raids... XD

 


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#18 ARKILIUS

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Posted 12 January 2016 - 01:54 PM

ARK, the only guy that can move the topic to commander/prot on any topic and in any situation!

sure :p_smile: easy explanation for that : it have been near TWO YEARS.

 

Well I can explain part of this.


"Immunity" was the COMMANDER signature skill in the first place, zerks were never supposed to have it, so thank Alteris he was dumb enough to give it to zerks at all. But if you want to trade your hp, rushes, stuns, damage, weapon usage, etc for our explode on impact now useless Adamant Minds then Im all for it. Just no take backs.

Your immunity is just a side skill like a rangers heashot, not something to be utilized or a build based on. Unfortunately since your other skills are bugged, you have to rely on others. Truly Sad, but thats what yall get for that op reflect!

See Kaz ? i am not alone ! :no1:


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#19 Kazara

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Posted 12 January 2016 - 02:00 PM

Your right, master ARK.


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