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Suggested for low level dungeons to get


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#1 100002969028758

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Posted 11 January 2016 - 12:28 AM

low level able to make the DG would be interesting at the entrance of dg when teleported inside, at the entrance have buff, they die back to input and receive buff already healing he would use the same pot, why am I frequenter of dg more my characters are max and sometimes we do not need cleric, however I was testing with my friends at lvl 160 down, and it is impossible without buff, there some vain talk more sells pot buff, then I say down lvl who do not have anything not be up lvl do not have money in the beginning is not viable.


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#2 Cortiz

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Posted 11 January 2016 - 01:34 AM

I don't understand...Can anyone make sense of this?  :hmm:


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#3 thetrangdamvn

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Posted 11 January 2016 - 01:43 AM

OK he wanted to suggest a buff station at the entrance of low level dungeons.

 

He usually has no problem running lv200ish dungeons without fs but then,

they tested in lvl160ish dungeons, they couldn't finish it.

 

Some people might say "Use buff pots", but for low level players who doesn't even have much zulie, they can't afford it.

 

 


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#4 100002969028758

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Posted 11 January 2016 - 12:19 PM

I would suggest that they put the dungeon buff.
 
not to depend on cleric, the low level

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#5 Feuer

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Posted 12 January 2016 - 02:06 AM

Unfortunately I've heard of a lack of support for these modes. 

While the idea of low level dungeons being a source of experience income is grand, the rate at which they obsolesce is too great. 

By the time you've got the gear, party set-up and know-how, you can't even enter them anymore. 

 

The one time I've heard of a successful team doing this was with the 120 IM sets refined to a minimum of +10, fully gemmed, and had 2 clerics with them. 


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