What are the stats a sorcerer should focus on from level 60 onwards? Would be nice if the ratio could be provided too!
Stats to add for a sorcerer?
#1
Posted 13 January 2016 - 02:34 AM
#2
Posted 13 January 2016 - 02:49 AM
A bit of health, tons of magic attack, (final) critical rate, more magic attack, critical damage, even more magic attack, movespeed, always more magic attack. Or something.
#3
Posted 13 January 2016 - 02:53 AM
I heard magic attack was a nice stat. I can't tell where I've heard it from.
Critical damage is also nice.
Stats: 100% of it should go into health.
Edited by Agitodesu, 13 January 2016 - 02:54 AM.
#4
Posted 13 January 2016 - 07:06 AM
Thanks for the reply but is there any explanation to that? Like, why not agi or int?
#5
Posted 13 January 2016 - 07:35 AM
Health is a nice stat so you don't die fast. Usually you want to have a goal HP set and then put everything else into whatever you want.
If you plan to hit level 81+ and what not I recommend you at least aim for 40k pve hp little less little more, it's your choice. How does one get this? HLT.
Agi is very good since because of 1/3 stats. Critical rate. It boosts critical by a small amount when stacking up agi. It also gives you evade and aim, but sorcerers don't really need that since most of their skills hit 100% of the time.
Int gives you mana and Matk (Really really small amount).
It should be in this order. On a piece of equipment you can easily roll these 3 stats at the same time but your'e not likely unless you reroll with randomizers so it's more of a priority issue.
After you reach your goal hp or whatever you think is a good amount, start stacking Critical rate, Critical damage,Agi,Int, or ,movement speed.
Edited by Agitodesu, 13 January 2016 - 07:35 AM.
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