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[Feedback] Coop ammo pickup proposal


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#1 Rykum

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Posted 08 March 2016 - 02:21 PM

I really like to do coop missions... until a greedy player start taking all ammo items of map leaving me without ammo on my main weps.

I would like to suggest that ammo drops can be picked by each client alone, that way each player can pickup the same ammo once. This change would mean a decrease in ammo drop rate to balance room wide ability to pickup said item.


Edited by Rykum, 08 March 2016 - 02:21 PM.

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#2 Leonis

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Posted 08 March 2016 - 05:45 PM

Ugh, isn't that the worst? :angry:

 

I'll certainly include that as a point of feedback, as I'm sure we've all experienced the "ammo sucker-upper."


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#3 D4Rk143

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Posted 09 March 2016 - 05:59 AM

Make base regen time faster
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#4 Tuskanner

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Posted 15 March 2016 - 09:36 AM

Perhaps make the extra ammo that the greedy person doesn't use be allocated to the person that is most in need of ammo. That would discretely offset the problem in my opinion.


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#5 ManageBac

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Posted 16 March 2016 - 07:34 AM

My opinion? Include a 'full ammo' buff in coop. You know how zombies randomly drop buffs (hp regen, increased defense etc...) make another buff that gives full ammo to every single person in game.


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#6 Monkeyman510

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Posted 16 March 2016 - 09:46 AM

Imo the nerf to the resupply speed scewed up the whole ammo thing. If we were to revert the nerf it will allow those without ammo to resupply faster. One more problem is the resupply resets when another round start and you will have to wait another long amount of seconds to regain ammo.

Edited by Monkeyman510, 16 March 2016 - 09:46 AM.

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