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15.1 Testing Station [Test phase complete]


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#1 Campitor

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Posted 19 April 2016 - 03:04 PM


Testing requests so far
[X] Need madogear NPC and consumables
[x] Add NPC warper to get to new area
 
Restart happening 3pm PDT 5-4-2016
[x] Monster Spawn Updated with the 15.1 Spawns
[x] Enchants Should Start Working Now
[x] Artnard Updated to Atnad
[x] 신발 translated to "Footgear" on the enchanter

 

Restart 5-11

[x] Added missing Quest Data for the Quest log

[x] Removed extra zone during the maintenance last week so instances should be working
 
Welcome to Phantasmagorika
PhantasmagorikaEdit01.png
 
Working on getting the update ready for internal testing. Once I have it ready I will have more details.
 
NEW EQUIPMENT
 
Reward items for Charleston Crisis Instance
Ep-XV-Equipment-1.jpg
Armors for Mechanic class only (Upgraded part set)
Ep-XV-Equipment-2.jpg
Mechanic Only Gears (Supplementary part set)
Ep-XV-Equipment-3.jpg
 
Instance Dungeon: CHARLESTON CRISIS
Dungeon Cooldown: 20 hours
Level Restrictions: Above level 130
Rewards: Monster drop items, equipment for Mechanic class
Location: Verus City
 
Instance-1.png
 
New Instance Map: 
 
1@mcd.bmp
 
 
 
Creating my check list

 

NPC Healer Miyo is not healing full heal,when i choose the full heal option it only heal 500 HP.
 
And the second option (half) is disconnecting me from the server.


I will look into this.
 

Update Testing NPC locations to be around the fountain.


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#2 Myzery

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Posted 19 April 2016 - 03:12 PM

Are you going to make changes to the Para Market? You can't really test how exploitable it is.
There's hugeeeee abuse on the investment machine and this will be even worse.


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#3 Campitor

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Posted 19 April 2016 - 03:13 PM

Are you going to make changes to the Para Market? You can't really test how exploitable it is.
There's hugeeeee abuse on the investment machine and this will be even worse.

https://forums.warpp...esting-station/


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#4 Toxn

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Posted 19 April 2016 - 03:18 PM

In a past thread you stated we were slated to get RODEX with 15.1, are we still getting it?


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#5 Campitor

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Posted 19 April 2016 - 03:20 PM

In a past thread you stated we were slated to get RODEX with 15.1, are we still getting it?

Unfortunately, I believe that was removed from the update due to time constraints. However the next update should be bigger since there was more free time scheduled.

 

kRO apparently only sent over the exe files and the client part of the update. We are bugging them to deliver the rest of the server side update, so that we can get the most accurate idea of the update.

 

 


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#6 WarlockFier

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Posted 19 April 2016 - 06:09 PM

Rodex was one of the features our guild was really looking forward to having due to Mora Village not having a mailbox. :( If we aren't getting that, can we request for a mailbox NPC be placed at Mora Village? Sorry if this is a selfish request, we are a small growing guild and want to facilitate supplying the guild easier for WoE TE. 


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#7 ZeroTigress

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Posted 19 April 2016 - 06:14 PM

Unfortunately, I believe that was removed from the update due to time constraints. However the next update should be bigger since there was more free time scheduled.
 
kRO apparently only sent over the exe files and the client part of the update. We are bugging them to deliver the rest of the server side update, so that we can get the most accurate idea of the update.


Seriously? No RODEX, no guild warehouse, how much longer do we need to wait for either of those updates so we can better supply our guilds?
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#8 WarlockFier

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Posted 19 April 2016 - 06:51 PM

Ironic the thing we don't want most (Para Market) kRO force it down our throat... The thing we want (Rodex) they don't give it to us. Q_Q..!???!?


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#9 Apocalis

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Posted 19 April 2016 - 09:46 PM

We want Rodex !  :p_love:


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#10 8464131223201318730

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Posted 20 April 2016 - 12:21 AM

ROdex or RiOt...


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#11 JapzPogi

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Posted 20 April 2016 - 07:23 AM

Is Nightmare Old Glast Heim Instance included in this update?


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#12 Ashuckel

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Posted 20 April 2016 - 07:29 AM

No
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#13 vegeir

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Posted 21 April 2016 - 09:00 AM

I have some questions about mechanics. Since they're getting revamped with tons of new gears, I'd like to ask you to check some of its features that have been on since renewal update.

 

1) The MADO party position bug

Basically, all ab's aoe buffs and heal only work for the people invited before the mechanic. So, if he's the sixth one invited, the other half of the party won't get Coluceo Healing, neither Clementia, nor Canto Candidus. Nowadays, the solution is inviting the mechanic again after the party is solid, but most players don't know that solution and some leaders will even refuse to invite mado mechanics because they 'bug' the party.

2) The MADO Cooldown skill

In iRO wiki's description of the skill, we have "cools the Madogear, resetting the overheat counter and preventing overheating from occurring." And right above on the notes we have "currently, it takes a lot of casting to cure (reset) the overheat status." The fact is that, when leveling, even if you use cooldown after every killed mob, you'll still get heated in a short amount of time. And after you got heated, you have to use cooldown ~10x to heal it.

I don't know if this is a bug, but would you mind checking if Cooldown isn't supposed to really reset all the overheat counter? This is really problematic for the job in terms of fuel (counting the amount of fuel for each arm cannon + cooldown for a mob, it gets absurd) and sp cost (extra 20sp or more - you have to use Cooldown more than once per mob if you really don't wanna get heated - after killing something). It would be way better if it worked as wiki indicates: 2 fuels for a full reset on the counters.

 

I don't know if these are script bugs or just the way the job works (very high maintenance). If you could please check it and see if there's a possible solution, it would be highly appreciated.

Thank you very much.


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#14 Toxn

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Posted 21 April 2016 - 09:24 AM

However the next update should be bigger since there was more free time scheduled.

 

I'm expecting RODEX, Guild Storage and Skill Cooldown + Buff Timers or Pet Hunger Gauge :v


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#15 Campitor

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Posted 21 April 2016 - 09:43 AM

I'm expecting RODEX, Guild Storage and Skill Cooldown + Buff Timers or Pet Hunger Gauge :v

Well the claws is that we need to go in order so the next update should bundle many of the missing updates into larger update.  From there we will be able to tell new tails and by the end of the year paws to enjoy our hard work.

 

I can't give exact details though until we get final confirmation. But that is the current plan.

 

After that is finished the plan is to mop up the small interim updates that are not bundled in with any of the larger episodic updates.


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#16 Toxn

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Posted 21 April 2016 - 09:47 AM

If we are going in order, kRO is definitely dropping the ball and forgetting a lot of past updates though.

Actually, is the position bug fix for Severe Rainstorm still slated for this update or has that been pushed back too?


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#17 ShinobiEX3

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Posted 21 April 2016 - 09:49 AM

Well the claws is that we need to go in order so the next update should bundle many of the missing updates into larger update.  From there we will be able to tell new tails and by the end of the year paws to enjoy our hard work.

 

I can't give exact details though until we get final confirmation. But that is the current plan.

 

After that is finished the plan is to mop up the small interim updates that are not bundled in with any of the larger episodic updates.

In order then why havent we had the venom knife update or the other past updates from years past? >.>

 

Also does this update include nightmare bio lab


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#18 ForteGS

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Posted 21 April 2016 - 09:58 AM

Well, Sakray is open soon? or still need wait for internal testing?


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#19 abeltirta

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Posted 21 April 2016 - 05:06 PM

can someone tell me what really is the deal with Para market..? is it because they now make items that are usually hard to obtain in game available to be purchsaed at NPC's? and if so, where are these Para market npcs located? thanks guys..


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#20 donghyun83

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Posted 22 April 2016 - 07:29 PM

Actually, is the position bug fix for Severe Rainstorm still slated for this update or has that been pushed back too?

Praying hard for this one to push through.
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#21 Oda

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Posted 26 April 2016 - 08:15 AM

Added translation of new 15.1 Equipment to the OP. 


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#22 Myzery

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Posted 26 April 2016 - 08:48 AM

That knuckle boost accessory is so badass for pve mados, been waiting a while to actually try it.


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#23 ForteGS

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Posted 26 April 2016 - 09:20 AM

I cant wait for use those gears in my mechanic account *-*


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#24 meli

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Posted 26 April 2016 - 09:24 AM

Is that all we're getting, one instance? It's unfortunate they didn't send us the most recent update of gears related to this episode, but wouldn't hurt to ask https://forums.warpp...-mar-25th-2015/


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#25 Mithrandir

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Posted 26 April 2016 - 09:43 AM

Tornado Axe with a +14 Old Driver Band would make my axe mech very very happy.
http://www.divine-pr...base/item/18973


Edited by VModCinnamon, 26 April 2016 - 09:40 PM.
Removed screenshot, do not link to RMS please.

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