Rebellion Awakening is in 16.1 Terra Gloria,
ive seen the translated version, thats also including instance about Seyren windsor's past
Edited by Silvianna, 12 May 2016 - 05:30 PM.
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Posted 12 May 2016 - 06:02 PM
that video show a rebel with a scarf?
is that a costume or something ??
It's a costume.
eh i might be wrong, but i saw in vid Fallen Angel workd like a snap?
woah they added skill fx , so cool
at the last part of vid, the one with eddga showed 999999 damage
Yeah,The fallen angel change is the best.
Dragon Tail and Hammer of god have almost 10000% damage each.
Posted 12 May 2016 - 06:26 PM
absolutely lovely... this is why I love
JAVjRO! They know what the people wants and they deliver it.
Fallen Angel in its current state is useless & unusable.
They got rebel almost 6 months after us cause they were fixing the class.
Now we don't even know how many years we need to wait to get that fix. (and the 175/60 patch included with this fix)
did you see at 1:36, when high wiz mob casting thunder storm to rebel,
that 10 hits (?) TS deals 4.9k damage each and the rebel survives ( 49k total ? )
means rebellion has higher base Hp now
Platinum Altar is working like berkana i guess,that's why i was asking for someone that knows Korean D:
Posted 12 May 2016 - 07:14 PM
the update is in jro/kro but jro has its own trailer
thats why he said
"I wish someone could donate me an account on kRO,so i can test everything ;-;"
"Platinum Altar is working like berkana i guess,that's why i was asking for someone that knows Korean D:"
this is in korean
- no more 10 secs penalty for hit barrel
- platinum altar additional effect works like verkana, barrier based on 25% max hp, and able to block 8 hits
- slug shot seems weird, in vid the damage is so high
but the formula says : 10000% to player / 6000% to monster ?
Edited by Silvianna, 12 May 2016 - 08:09 PM.
Posted 13 May 2016 - 05:58 AM
Dust Fire 
Has a chance of inflicting the blind status on an enemy with each physical attack
When equipped with Armor-piercing Shot, increase long-ranged physical damage by 30%
when refine rate is 7 or higher, increase Shatter Storm damage by 15%
when refine rate is 9 or higher, increase Vanishing Buster damage by 15%
Class : Shotgun
Attack : 300
new formula :
Vanishing buster : atk 3500% / chance to remove buffs from target 100%
Shatter Storm : atk 2700%
Slug Shot : 10000% to player / 6000% to monster base damage + bonus from slug bullet weight
no accuracy penalty for this weapon,
Increase long-ranged physical damage by 20%
when refine rate is 7 or higher, increase Dragon Tail damage by 15%
when refine rate is 9 or higher, reduce cooldown of Howling Mine by 1 second
Class : Grenade Laucher
Attack : 350
Weight : 180
Weapon level : 3
Required level : 120
Usable jobs : Gunner classes
Dragon Tail new formula
[Level 1] : atk 5000 %
[Level 2] : atk 6000 %
[Level 3] : atk 7000 %
[Level 4] : atk 8000 %
[Level 5] : atk 9000 %
Edited by Silvianna, 13 May 2016 - 06:20 AM.
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