What do you guys think about Ragnarok having a storyline quest system? Is that even possible to do? Are we allowed to do such things? Would it make the game better or worst? Let's discuss!
I know that MMORPGs have a quite specific gameplay style, but am I the only one that feel like the game is kinda... Empty? I mean, there's some basic story behind each episode, the Satan Morroc thing, the birth of the 3rd classes and all, but wouldn't it be cooler if we actually had some quests to make a more in-depth approach of the story? It would be cool if the game wasn't all about genocide and stuff :v
Seeing your character becoming stronger, with better gear and new skills make you want to keep playing, but if we had some interesting quests to do from maybe Lvl 1~100, for example (like I said, we're discussing here) and let the grinding for higher levels (100+). In my opinion, that would make not only the game more interesting and with more... Involvement from the players, but also would make leveling less boring. It also would help all the players to level without being forced to struggle to find parties because of not having AoE or good support skills, finishing those stereotypes that, while funny, some of them are true.
I'm aware we have a full table of side quests, but I'm talking about main quests, like doing quest 1 to be able to do quest 2, to be able to do quest 3, etc. With dialogues about Ragnarok Story and all that stuff.
For example, when you're going to rebirth, there's a nice mini-story about Ymir and his deeds, you enter a Valhalla-like hall, you talk to the Valkyrie with that cool dialogue about abandoning your old life and possessions and you think "Oh cool, I feel such an adventurer, my life has a meaning" and 5 seconds after that you think "Wait, remind me again: why am I doing this? Let me go back to genocide Porings".
Another one: the 3rd Class tests. While I've never became a 3rd class from every possible job in Ragnarok, some of them really have a poor background story. When you become an ArchBishop, you can barely read the dialogues because you're being raped by thousands of monsters or are concerned about being suddenly kicked from the room. When you become a Ranger, it's almost the same, except you're so tired of retrying the test that you just click ok in everything (not that it has that much story anyway). Rune Knights also don't have that much background. From what I can say, the Guillotine Cross is an exception, since you do all that quest that really makes you feel like you're in a GX guild and is an Assassin completing a task assigned to you.
While the renewal hotsite has some story regarding the 3rd classes, you're not told about that in-game. To be honest, I even think that becoming a 2nd class after rebirthing should also have a test instead of returning to "Valhalla" and just transforming into the class.
But I guess that this post is already too big :v what do you guys think?