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Patch Notes: July 18, 2016


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#1 Idun

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Posted 18 July 2016 - 04:51 PM

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Patch Notes July 18, 2016
Please note: Details are subject to change at any time.
Weekly Maintenance Time: 6pm-10pm PDT (~4 hours)

 

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We are updating our War of Emperium times!

 

Thank you to everyone who participated in the surveys we've been running for the past month. Your feedback definitely helped us choose a better time for our worldwide community for War of Emperium!

 

The new times will now be:

 

Wednesday, 07:00 - 08:00

 

Saturday, 17:00 - 18:00

 

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Summer Sharing: More tiers have unlocked!

 

Thank you for your continued participation in the Summer Sharing event! At time of writing, we've received just over 5,250 entries. Additional tiers have unlocked and those rewards will be sent to your Temporary Storage boxes during Maintenance!

 

The Reward Squids will be sending out these items today, in addition to increasing EXP to 700%:

 

  • Skill Reset Scroll (By Cheny)
  • Prism Box
  • 3~5 Star DNA Random Box (By Cheny)

Additional tiers have been announced as well! They can be found on the Event Entry Page and include:

Spoiler

 

Additional tiers that are still hidden are bonuses that we're testing and will be revealed soon!

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We're having a Refinement sale!

 

Sale Period: July 18 - July 25, 2016

 

Get your refinement items while they're on sale for this week and upgrade your equipment and weapons!

 
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Not sure what Refinement is?

 

Check out this guide!

 

Our June VIP Packs are on sale for one week!

Sale Period: July 18 - July 25, 2016

 

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Get your Rabong-themed Elite Membership Cards at a discounted price before they're gone!

 

 

 

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These mounts are on sale for one week!

Get them before they're gone!

 

Sale Period: July 18 - July 25, 2016

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We are listing the Hornbill mount on sale for one week, then it's gone! 

 

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#2 BryanToh

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Posted 18 July 2016 - 05:37 PM

:yawn: :yawn: :yawn: :yawn: :yawn:

 

Still waiting for classes to rebalance ...Eating pizza like no tomorrow so tired so OP....

 

Also for that Cheat Engine people using like nobody business especially the Hidden class....

really got to do something to it ....... since Pokemon GO  releasing soon to the whole world ..


Edited by BryanToh, 18 July 2016 - 06:08 PM.

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#3 ryzzyk

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Posted 18 July 2016 - 05:37 PM

No castle reset?


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#4 Pepeu

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Posted 18 July 2016 - 05:38 PM

Really great event! I'm enjoying this sleepless! I just miss the cool and fashionable mounts. :(


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#5 HyunSooK02

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Posted 18 July 2016 - 05:38 PM

10,000
Experience Boost increased to 1000% for the entire server during the event duration.

*Little girl's scream*
You guys should give a Cheny's Soul bundle or 5 Cheny's Souls :v

Edited by HyunSooK02, 18 July 2016 - 05:47 PM.

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#6 dino92of92

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Posted 18 July 2016 - 05:39 PM

YAY!! how exciting!!!!


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#7 Gugy

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Posted 18 July 2016 - 05:41 PM

Any news regarding diamonds scrolls and seedrune rates? maybe for next patch?


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#8 9539130505041340330

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Posted 18 July 2016 - 05:46 PM

Any more news on the stand by listed chars ?


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#9 faku1810

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Posted 18 July 2016 - 05:49 PM

Any more news on the stand by listed chars ?

 

They're working on a fix to make them available together with the active characters. There is an "early" stage of this fix in the testing servers, but it's incomplete as they need to create some new assets for it. Rest assured, it will come soon.
 


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#10 AyaTroll

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Posted 18 July 2016 - 05:52 PM

regarding the new WOE Time, is it effective starting this coming woe or when? thanks <3 


Edited by AyaTroll, 18 July 2016 - 05:57 PM.

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#11 9539130505041340330

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Posted 18 July 2016 - 05:54 PM

Don't suppose the 'powers that be' would let you share some screenshots of the current fix ?

 

All the same, thanks for the update Raikuha :)


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#12 Idun

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Posted 18 July 2016 - 05:56 PM

regarding the new WOE Time, is it effective starting this coming woe or when? thanks <3 

 

It is getting patched in tonight, so goes into effect as soon as the server is live!


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#13 Atha

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Posted 18 July 2016 - 06:01 PM

They're working on a fix to make them available together with the active characters. There is an "early" stage of this fix in the testing servers, but it's incomplete as they need to create some new assets for it. Rest assured, it will come soon.
 

 

They've been saying the same thing since June 1st:

 

Our developers believe they have a fix for this, they're just working on some artwork that's required, and are testing it internally.

 

We will (mostly likely) see it this month as soon as those last pieces are worked out.

 

The fix is likely going to be extending character slot limits from 10 to 20.

 

You really need to find a different response than just "soon".


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#14 AyaTroll

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Posted 18 July 2016 - 06:04 PM

thanks ^_^ :p_laugh: 


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#15 faku1810

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Posted 18 July 2016 - 06:12 PM

They've been saying the same thing since June 1st:

 

 

You really need to find a different response than just "soon".

 

That's just how things work. The system wasn't made for accounts to hold more than 10 characters (i mean, they can hold them, but not being used). So they have to rework the system, and  that takes time because it's a new dev team that didn't create the original.  Meaning, they have to figure out how it works first, and then slowly try to make the changes required.

 

All of that while also working on a bunch of other bugs that they're trying to fix. And also figuring out how to apply those patches to the live server without breaking it, because again, they didn't create the system, so they have to see how it works first.

 

It's understandable that you don't like the answers of "soon" and "we're working on it". But if that's the truth, that's the only answer you're gonna get. They don't have a magic wand to take a project and transform it instantly into whatever they want.


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#16 Atha

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Posted 18 July 2016 - 06:32 PM

That's just how things work. The system wasn't made for accounts to hold more than 10 characters (i mean, they can hold them, but not being used). So they have to rework the system, and  that takes time because it's a new dev team that didn't create the original.  Meaning, they have to figure out how it works first, and then slowly try to make the changes required.

 

All of that while also working on a bunch of other bugs that they're trying to fix. And also figuring out how to apply those patches to the live server without breaking it, because again, they didn't create the system, so they have to see how it works first.

 

It's understandable that you don't like the answers of "soon" and "we're working on it". But if that's the truth, that's the only answer you're gonna get. They don't have a magic wand to take a project and transform it instantly into whatever they want.

 

I'm a programmer for a living, so I know that sometimes things take longer than expected. However, if I kept pushing my deadlines out like this, I'd be strongly pressed to at least develop a workaround to allow our customers to keep using their systems.

 

Possible workarounds (some have been suggested long ago):

1) Move all characters back to the standby list during each maintenance. That way players can change the characters they use on a weekly basis.

2) Create enough new game accounts for each player to hold the standby characters associated with a WarpPortal account.
 


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#17 Sirceye

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Posted 18 July 2016 - 08:28 PM

wers my damn vip sale sir i cant find any vip on kp shop rite now


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#18 walk3r

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Posted 18 July 2016 - 10:49 PM

Nice  time change!!!
Time to get back to WoE and see the drama!!!!


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#19 akemarufin

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Posted 18 July 2016 - 10:52 PM

LOL Prism Box again


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#20 Saturn33

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Posted 18 July 2016 - 11:16 PM

I have a wish list for the Summer Sharing Event:  :rice:

 

Spoiler

Edited by Saturn33, 19 July 2016 - 06:46 PM.

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#21 Shinyusuke

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Posted 19 July 2016 - 12:32 AM

is it so hard to for example remove penetration from mobs and let player with squishi defence not die at first it after ml30?

is it so hard to increase drop of equipments and rebalance bosses in assassins sanctum and silent coridor to avoid to buy everything with MP?

I know this is a new team that has the game only for 6 months but i'm talking of changing values on a tab and not rewriting a game code!!!


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#22 ZeroTigress

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Posted 19 July 2016 - 10:19 PM

is it so hard to for example remove penetration from mobs and let player with squishi defence not die at first it after ml30?
is it so hard to increase drop of equipments and rebalance bosses in assassins sanctum and silent coridor to avoid to buy everything with MP?
I know this is a new team that has the game only for 6 months but i'm talking of changing values on a tab and not rewriting a game code!!!


But what if all that would require rewriting game code?
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#23 Draobyek

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Posted 20 July 2016 - 04:11 AM

is it so hard to for example remove penetration from mobs and let player with squishi defence not die at first it after ml30?

is it so hard to increase drop of equipments and rebalance bosses in assassins sanctum and silent coridor to avoid to buy everything with MP?

I know this is a new team that has the game only for 6 months but i'm talking of changing values on a tab and not rewriting a game code!!!

 

There's a lot of rebalance talk going on right now. We're not aiming for changing things now, just to change it a month or two later and have to go over the same content again.

 

Part of the issue is gear progression went crazy and out of balance, meaning the penetration solution doesn't work as intended any more. The difference between different def levels on gear is just nuts.


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#24 Vau

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Posted 20 July 2016 - 06:19 AM

Won't play this game any sooner, but i would like to share/borrow my two sets of Swag [3] costumes with my friends that still play this game and go WoE. Any kind of information regarding this issue, will be appreciated.
 
@Njoror


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#25 DietSodaa

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Posted 20 July 2016 - 08:52 AM

Lol vau


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