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Auction Hall Revamp (For Fun)


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#1 ZeroTigress

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Posted 07 October 2016 - 03:21 PM

Going along with the rest of my other UI revamps, this for fun mock-up is done in memory of RO's former Auction Hall. RIP Auction Hall.

Auction page:
bKhrZXo.png

Buyout page:
i1qi1qh.png

Auction = list bid prices
Buyout = list buyout prices
Register = put up an item for sale
List = all items you've registered for sale

The UI design is obviously based on the old AH UI. I don't quite remember what the difference was between the original design's Register and Sell options. Obviously that needs to be cleared up so that's what I've done with this proposal. Not sure whether to have it display Auctions by default or just have it on the last tab that the player clicked on. Probably the latter would be preferable since most players would rather see buyout prices than bids.

Edited by ZeroTigress, 07 October 2016 - 03:22 PM.

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#2 ShoLin

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Posted 11 October 2016 - 03:38 PM

If that's the only thing that was wrong with auction house.


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#3 ZeroTigress

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Posted 11 October 2016 - 04:37 PM

Obviously there were other issues with the AH which included the unreasonably high usage fees and accessibility, both of which are super easy fixes. Unless there are other issues with it you think needs to be addressed.
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#4 Chorvaqueen

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Posted 12 October 2016 - 01:44 AM

After playing ROVU, I wish the Auction House was as straightforward as the mobile game but with a search feature (at least). Maybe expand the allowed items to be sold depending on your vend skill (then maybe 2-3 items if you're a non-vendor class)


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#5 ZeroTigress

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Posted 12 October 2016 - 09:28 AM

After playing ROVU, I wish the Auction House was as straightforward as the mobile game but with a search feature (at least). Maybe expand the allowed items to be sold depending on your vend skill (then maybe 2-3 items if you're a non-vendor class)


RO's AH has always had a search box. There was no item limit when it came to posting stuff up on the AH (I think the atrociously high fees were the limiting factor for that).
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#6 Chorvaqueen

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Posted 13 October 2016 - 10:20 AM

RO's AH has always had a search box. There was no item limit when it came to posting stuff up on the AH (I think the atrociously high fees were the limiting factor for that).

 

my bad, I wasn't able to use the AH back in pRO (lol no one bothered with it) so I wasn't familiar with the UI. :ok:

 

[edit]

 

read the iRO article for a bit, wouldn't this be an issue with the mailbox? :v


Edited by Chorvaqueen, 13 October 2016 - 10:21 AM.

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#7 ZeroTigress

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Posted 13 October 2016 - 11:07 AM

my bad, I wasn't able to use the AH back in pRO (lol no one bothered with it) so I wasn't familiar with the UI. :ok:

[edit]

read the iRO article for a bit, wouldn't this be an issue with the mailbox? :v


Yes, the AH was originally taken out along with the old mail system since it relied on the mail system to send stuff. I think they decided to not being back the AH with RODEX because they want to make an independent offline vending system that doesn't rely on the mail system. However, with RODEX's ability to give you mail while out in the fields, it's actually more convenient to bring back the AH rather than make an NPC vendor. Unless the NPC vendor system they have in mind uses the mail system, too.
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#8 aentunei

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Posted 19 October 2016 - 07:24 PM

is this like an offline vending ? that would be cool

i can save energy consumption and prevent my gadget to explode because of always ON

i really want the offline vending or even the vendor NPC the Korean said to the interview pretty please ... :-)
thank you
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#9 ShinobiEX3

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Posted 29 October 2016 - 09:03 PM

Would be nice to have this or the offline venders with bank system 3 pice combo pew pew
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