So Bsq feedback pre Arcadia discussed problems with this when it came to super tank mages.
What about now however? No one really builds tank but these are still abused to a degree. Players even intentionally avoid killing to prevent them from getting past the 1st buff. Also we still have the classic intentional suicides.
My suggestion: Only the 1st buff is applied and no further ones in death streaks.
Any discussion from frequent Battlesquare goers?
When I suggested that no 1 should be allowed to heal at all even from heals, you were against it and now you see the problem. The best thing they did so far to bsq was the take off of healing items, that was a good idea. Problem is that mages were the 2 most OP in bsq due to healing and letting them still use heals from skill, they make them even more OP than everyone else with the chances of been killed very rare.
Bsq is at its worst that it has ever been, thanks to the lack of not having proper gameplay in it and instead reading forums with gamers asking for special treatment for their own benefits. After I looked at the comments all of those that were against the idea mostly were mages and look at it now, empty rooms during BSQ and people quitting left and right.
Warlocks heavy defense during bsq with the capacity to use slow heal-instant makes them OP and priest well they were always OP and make those 2 classes even stronger, makes 0 sense to me. Most classes during bsq are about even with the exception of mages and archers. Let me say it the best way I can, everything was fine until the chain combo came out and all kinds of problem arised from it.
2 classes that still need nerf for BSQ ONLY ARE MAGES AND ARCHERS and removing twins block during BSQ is also a plus, the rest of the classes are fine.
Anyways, is the forums fault, developers only tried to make the community happy and see where that got us. Final thoughts, stop wasting time on community events and instead bring out the new contents, because the truth is, boredom sink in when is always the same-thing.