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ANNOYING EFFECT OF DORAM SKILL


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#26 ChakriGuard

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Posted 20 February 2017 - 09:57 AM

I don't usually complain about in-game effects cause i have been playing with ALL effects(woe included) since i started on RO(11~12 years ago) but Lunatic Carrot Beat effect is REALLY annoying.

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That's because you have not trained hard enough :/
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#27 Boyeteers

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Posted 20 February 2017 - 10:08 AM

That's because you have not trained hard enough :/

 

Rekt. I hope they include the /quake command this maintenance


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#28 Ashuckel

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Posted 20 February 2017 - 10:09 AM

This week, K
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#29 leiand

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Posted 20 February 2017 - 10:32 AM

Dear Gravity pls stop the vibrate effect from the doram skill..its super hella annoying especially in low ti..its even more annoying bcoz its still vibrate even when I set the effect off. I remember 3years ago one sura got report bcoz he spamming fury in eden...this doram skill even worst...so pls garivity set the vibrate effect only when players set their effect on...pls..seriously its annoying....tnx in advance

 

Sura fury still shakes the screen.

I'd like that not be there. but sadly it still is.


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#30 FreecsBourne

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Posted 20 February 2017 - 04:15 PM

The effect is really strong! hahahaha Strong Enough to the point that your brain Muscles vibrates at it


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#31 FreecsBourne

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Posted 22 February 2017 - 01:09 AM

Woops there is no UPDATE on the Shaking effect on DORAMS AOE SKILL this coming Maintenance??? 

Should we really suffer the nausea after effect while leveling the fluffy cats???


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#32 marvsragna

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Posted 22 February 2017 - 02:16 PM

I hope you can fix this ASAP.. Even non epileptic players will suffer seizures here.
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#33 AstroBugoy

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Posted 22 February 2017 - 11:02 PM

get drunk before you play kitties or if not alcoholic try counter shake it while listening Will Smith's - Black Suits Comin'


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#34 Exuro

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Posted 23 February 2017 - 09:30 AM

Whenever I CN Meteor a large mob I always have to stay there for the effect to end just to clearly see if there was any rare drop.


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#35 SoulKidz

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Posted 23 February 2017 - 11:17 AM

Sura fury still shakes the screen.
I'd like that not be there. but sadly it still is.


Yup the fury shake still there but it only shake the screen once...not like doram skills shake effect...it shake few times and it will be many times if 2-3 doram use same skill in the same screen with u..:P
well if gravity can make the effect same as wl skill like comet (doesn't shake when u turn off the effect) it will helps a lot to us.;)
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#36 Exuro

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Posted 23 February 2017 - 11:44 AM

Just enable the /quake or /noshake command please. That way we don't have to disable effects.


Edited by Exuro, 23 February 2017 - 11:44 AM.

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#37 SoulKidz

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Posted 23 February 2017 - 11:58 AM

Just enable the /quake or /noshake command please. That way we don't have to disable effects.



Yes plss...:)
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#38 ruikatanashi

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Posted 24 February 2017 - 07:44 AM

Can you please remove the shaking. Or rather minimize it may gawd its annoying and very intense. Makes you sick after an hour or so
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#39 KerSmack

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Posted 26 February 2017 - 06:07 AM

Time to emulate IRO.


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#40 WhyUs

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Posted 26 February 2017 - 03:12 PM

I have to see doctor today because of this shaking effect
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#41 ZeroTigress

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Posted 26 February 2017 - 04:19 PM

There was a similar seizure-inducing issue in RO2, but I dunno if that's been fixed yet and that's fully under WP's control now. Granted, that's limited to an instance dungeon, so they can choose to procrastinate on it for a long as they want.
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#42 Campitor

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Posted 27 February 2017 - 03:37 PM

It officially requested.


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#43 SoulKidz

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Posted 27 February 2017 - 10:52 PM

It officially requested.


Finally..now we all can wait for the fix. Hopefully next maintenance we can get it.tnx all for the positive response :)
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#44 BlackMeow

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Posted 27 February 2017 - 10:56 PM

yey for /quake


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#45 Cleofe

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Posted 04 March 2017 - 04:55 PM

Another annoying thing is that even though the monster had died, picky peck is still re-casting. Is this addressed already to be fixed for next maint?

 

Its so annoying not to be able to spam the skill correctly because of that effect.


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#46 VModCinnamon

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Posted 04 March 2017 - 05:14 PM

Reposting:
 

IRO1 Renewal Weekly Maintenance

March 2nd

 
Update
  • /quake command should be landing in two weeks to iRO
 

Another annoying thing is that even though the monster had died, picky peck is still re-casting. Is this addressed already to be fixed for next maint?
 
Its so annoying not to be able to spam the skill correctly because of that effect.

 
Please report that here.
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#47 Aizenath

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Posted 04 March 2017 - 05:46 PM

Well that was quick!!!!

 

Thanks Camp and people that complained about the effect!


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#48 trljason

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Posted 05 March 2017 - 04:26 PM

iRO already use to have a /noshake command and I very explicitly remember using it in the past though it was some time before renewal I believe.

At what point was it removed and why was it removed?


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#49 Toxn

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Posted 05 March 2017 - 04:59 PM

There was never a noshake command built into the game. Closest there has been is just /effect, but that didn't remove shakes from things like Fury.

There was a noshake through client edits and questionable third party programs though.


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#50 Rapralph

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Posted 05 March 2017 - 08:24 PM

shake effect is so annoying :wah: , it is like of those kpoppers  :heh:


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