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Ragnarok Developer Q&A Thread - March


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#26 Nirvanna21

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Posted 10 March 2017 - 03:24 PM

 

Very much so :U


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#27 rururhunie

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Posted 10 March 2017 - 03:56 PM

Are there any plans to make Blacksmith/Whitesmith skills usable in madogear?

its like you played whitesmith/blacksmith for nothing.

 

Its like most of self skills are disabled when using madogear.


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#28 Zayaan

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Posted 11 March 2017 - 01:11 AM

Someone linked something I think in the proposals section or the translation section that showed the ability to make gear swap sets. It looked fantastic.

 

That only allows you swap gear, not strip it. I want to be able to quickly strip gear so I can storage or trade them.


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#29 Nirvanna21

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Posted 11 March 2017 - 01:13 AM

That only allows you swap gear, not strip it. I want to be able to quickly strip gear so I can storage or trade them.

 

Ahhh I get what ya mean, yeah pretty sure it would be doable if gear swap is doable :U


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#30 Joatmon

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Posted 11 March 2017 - 10:37 PM

Asking this again:

In iRO the performer classes are considered some of the weakest outside of Magic Strings and in the past several updates have gotten no updates that significantly increase their performance in PvM. We've received many new items that give us nice buffs but nothing to put them on par with other classes. Wanderers especially are considered useless until near end-game levels of play.
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#31 DivinumRen

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Posted 16 March 2017 - 07:39 AM

Hey Campitor there are plans to implement the class shadow gears?

 

https://forums.warpp...e-dec-2nd-2015/

 

https://forums.warpp...r-feb-3rd-2016/


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#32 Ashuckel

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Posted 16 March 2017 - 07:43 AM

Why do you insist on not admiting mistakes, and not letting iRO fix the codes themselves, coz we do know how.

Why do you still use Aegis and not migrate to another server tool. Aegis isnt easy to deal with, it's clunky, and underperforms many other tools out there.
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#33 Fuuton

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Posted 16 March 2017 - 03:23 PM

those are some questions i'd like to see answered. keen, shuck.


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#34 Nirvanna21

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Posted 16 March 2017 - 03:27 PM

Why do you insist on not admiting mistakes, and not letting iRO fix the codes themselves, coz we do know how.

Why do you still use Aegis and not migrate to another server tool. Aegis isnt easy to deal with, it's clunky, and underperforms many other tools out there.

 

Pride and Time.


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#35 Usurper

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Posted 16 March 2017 - 03:29 PM

Why do you insist on not admiting mistakes, and not letting iRO fix the codes themselves, coz we do know how.

Why do you still use Aegis and not migrate to another server tool. Aegis isnt easy to deal with, it's clunky, and underperforms many other tools out there.

inb4 "We'll forward this to the related team"


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#36 Usurper

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Posted 02 May 2017 - 08:46 AM

Q: About immobilization skills in game i.e Fiber Lock, Ankle Snare, Close Confine and etc. are there any plans on actually preventing trapped players to backslide/snap away? Right now, players are still able to move even when trapped. Is this a bug, or working as intended?

A: I believe this is a bug. Depending on the stats of players or monsters, the trapped period can be shortened but if the player is still able to move while it’s trapped then this is a bug. We will check this matter through Warpportal as soon as available.

Thanks for compiling all their answers on one thread CM Astra! Hopefully this gets fixed ASAP making WoE/PvP more interesting.
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#37 Ashuckel

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Posted 02 May 2017 - 01:52 PM

im pretty sure that they understood that ppl could still freely walk lol and not about movement skills '-'
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#38 mikkotinamide

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Posted 02 May 2017 - 02:12 PM

Not sure if this has been discussed before, but is it possible to have the teleport lvl 1 from creamy card work exactly like fly wing where you don't need to have a dialog box popping up every time you use the skill?


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#39 ZeroTigress

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Posted 02 May 2017 - 03:15 PM

March is over, people, we're in May now.
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#40 Usurper

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Posted 02 May 2017 - 06:57 PM

im pretty sure that they understood that ppl could still freely walk lol and not about movement skills '-'

Yeah I am worried about that becuase they didn't seem to understand that I am specifically talking about movement skills that's why I mentioned some on my question, I hope they get the point.
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