Is it possible to turn off corpses that are left behind when you kill mobs? They are still displayed even when I turn off effects
Turn off visual effects for corpses?
#1
Posted 19 June 2017 - 03:58 AM
#2
Posted 19 June 2017 - 05:16 AM
#3
Posted 19 June 2017 - 05:27 AM
stop day dreaming about WP noticing your proposed idea
we dont even have Pet Hunger Bar ;v
kek
#4
Posted 19 June 2017 - 06:56 AM
Is this also the reason why we get sprite bug? Were its just stuck in your screen, until you reload map?
#5
Posted 19 June 2017 - 12:35 PM
How is this an issue? Monster corpses disappear within seconds as it is.
#6
Posted 19 June 2017 - 12:42 PM
How is this an issue? Monster corpses disappear within seconds as it is.
i want it to be 0 second
#7
Posted 19 June 2017 - 01:17 PM
That's the problem, you still see corpses for at least 2 seconds. It's a significant amount of time if you're grinding a map while teleporting around especially if you don't want to greed all the loots or if you're using a non-hbp garment.
It's 2017 and you'd think RO would have already given us a lot of quality of life features.
#8
Posted 19 June 2017 - 01:21 PM
#9
Posted 19 June 2017 - 05:50 PM
let skill animation be. the monster will show dying sprite once the skill animation done (dammit comet, 20 multihits taking forever), then it leads to decaying process. the one that can be improved is the decaying process where the monster will fade away, which takes long. just make a command /mobdead or something, right after skill animation done, the dying sprite is still there, but instead the decaying process is skipped.
#10
Posted 19 June 2017 - 08:39 PM
What skill animation? How is skill animation related to the left behind corpses?
#11
Posted 19 June 2017 - 08:45 PM
Edited by fuyukikun, 19 June 2017 - 08:46 PM.
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