funny that people complain more about magnet, which is avoid and escapeable than about 90% heal in less than a second .-.
that 90% heal destroys BSQ more than 100 magnets could do.
Without magnets you wouldnt even be able to kill most of the mage classes and summoner and twins. Magnet arent pure evil only.
Will be exited to see how Mages with flags get killed once magnet is removed or nerfed to the ground since you cant even kill the most mages in a solid magnet lock. i think removing magnet will cause more anger than letting it stay. not starting to complain about how hard it is to catch twins without magnets.
But have fun chasing healing classes with flags over the BSQ battlefield and trying to kill them without the opportunity to lock them properly. I will grab my popcorn.
Im confident that if warpportal staff finds the right solution if they dont watch at Magnet from only one perspective. As always there are pros and cons.
Edited by TurtleTuber, 24 June 2017 - 09:54 AM.