Is it here any chance we will get official database and stat calculator with combat simulation for RE:Start? Anyone know..?
Edited by Ebrythil, 27 July 2017 - 02:03 PM.
Posted 27 July 2017 - 02:03 PM
Is it here any chance we will get official database and stat calculator with combat simulation for RE:Start? Anyone know..?
Edited by Ebrythil, 27 July 2017 - 02:03 PM.
Posted 27 July 2017 - 02:08 PM
Not that I know of, I was hoping by now someone would have set up a public google sheet for combat simulation and adding monsters. I thought about doing one then I realized I have absolutely no desire to curate that. Be even easier if someone would scrape the irowiki db's for the relevant classic and renewal data.
Posted 27 July 2017 - 02:40 PM
Yeah, I was playing with that thought too but how can I recognize if it's correct right? U know, maybe is there more differences... So I hope it will be in a future possible have one from official site :-D
Edited by Ebrythil, 28 July 2017 - 12:04 AM.
Posted 27 July 2017 - 03:04 PM
http://restart.irowi...ster-databases/
Taking the time to make one from scratch is pretty time consuming. As a filler, I have a page detailing which part of each database is needed for Re:Start on that page.
Posted 27 July 2017 - 03:07 PM
http://restart.irowi...ster-databases/
Taking the time to make one from scratch is pretty time consuming. As a filler, I have a page detailing which part of each database is needed for Re:Start on that page.
I know, when I saw it ... wow.. :-D that feeling when I again met the math :-D
Posted 27 July 2017 - 04:53 PM
the damage formulas follow renewal, so if you wander through the renewal forums you will find more or less how stuff works.
Posted 27 July 2017 - 05:02 PM
Posted 28 July 2017 - 12:03 AM
the damage formulas follow renewal, so if you wander through the renewal forums you will find more or less how stuff works.
Okay, thx for advice :-)
We're going to work on a DB page that combines what we know into a single page, but it'll take time.
Wow, amazing! Thx a lot. I know, it's not easy so it's need a time but anyway... nice!
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