Here are the cons:
Trapper:
-High damage 2hko-ers but needs a very optimal lag free environment. Sudden lag=dead
-when monster reaches/spawns under you, no flee to fall back on
-maps with some ranged monsters are a no no
-more expensive. 1 trap = 30 element arrows in cost. Agi dex hunters, even with the use of 1 trap for snare, will save more than a 2 trap kill trapper.
Dex agi:
-no true weakness other than getting mobbed(proper use of traps can easily prevent this) or very high hit ranged monsters. Not as fast at killing as trapper but definitely most cost effective. What would you consider their weakness is?
Blitzer:
-weak early game even after becoming a hunter. Job 31+ is really when they start to pick up pace.
-using element arrows isnt as effective.
-relies too much on falcon. Epic when 3 of 3 blitzes come out, annoying when 10+ shots and falcon still flappin on top of head.
-and lastly, terrible at pvp/woe. Hitlock players maybe? But thats pretty much all they can do.
Pick your weakness. Overall the trapper is definitely the best. Insane damage from the class still easily trumps dex types in speed killing. But lag, sadly is a giant achilles heel for this set. Sadly agi luk is the weakest set. They come close to dex types late game, but still underperforms. They become pretty useless end game, since they are not a decent woe/pvp set.
Edited by mlmf, 04 August 2017 - 05:31 PM.