I am trying to do the New World Midgard Camp county board for my RK and Geneticist(lv.105 and lv.110), but the magic monsters on that map(splendid 2) are super annoying. There are two types of such magic monsters, one is the aggressive Naga, the other is the cast-sensor Bradium Golem. The latter is not a problem, but the former is especially frustrating and makes this map a pain to navigate. They have high HP(surprisingly higher than the normal Naga) that needs 3-4 shots of Dragon Breath and Cart Cannon to take down at lower level, and moreover, they dont yield ANY experience upon killed. Its a complete waste of time to attack/kill them, but they are aggressive and move fast so its hard to avoid. All they do to my chars is to waste a few potions or a fly wing if I teleport away.
To get rid of this annoyance, two things can be done:
1. Make the magic monsters(Naga) yield EXP so its actually not a waste of time killing them.
2. Make the magic monsters(Naga) passive or only aggressive to characters below lv.100.
I know they are for the warlock job change quest, so changing them to yield EXP will create an issue for the game(you dont want third classes to compete with the high wizards, the latter have no chance). In this case, is it possible to at least, make them passive? This way I dont have to kill them when caught, so I dont need to 'steal' them from the high wizards on their quests. If they are meant to be aggressive to high wizards, then change it to be aggressive to characters at lower levels, like how the mechanism works for Luciola Vespa. I believe it is not difficult to make the changes, correct me if I am wrong on this. Of course, I dont mind if you decide that these nagas should yield EXP, its a lesser but acceptable alternative.
Edited by LordYggdrasill, 18 August 2017 - 06:52 AM.