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[BETA] Aeternum Server: Feedback and Suggestions


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#26 Cleffy

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Posted 26 January 2018 - 08:13 PM

Make a level 1 character that is really a level -50 character.


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#27 artcrime

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Posted 27 January 2018 - 06:50 AM

Thats what I did in the alpha, it just starts you over at 1 and then proceeds as normal. I'm half tempted to go on a PK spree but I lose lvls EVEN WHEN I PK so its kind of worthless. I can't do FoC or anything, just duels and theme battle...


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#28 Mieru

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Posted 27 January 2018 - 07:02 AM

May I suggest a server selection option when logging out? I get annoyed and tired having to type my username and password every time I want to switch between Trifri and Aeternum   :Emo_13:


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#29 sonemere

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Posted 27 January 2018 - 07:48 AM

this is exactly why its still alpha O.O


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#30 artcrime

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Posted 27 January 2018 - 08:01 AM

this is exactly why its still alpha O.O

 

I bet money the same issues will be in Live, [When they release it next week :P ]


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#31 sonemere

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Posted 27 January 2018 - 08:30 AM

I bet money the same issues will be in Live, [When they release it next week :P ]

 

yep :wall:
 


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#32 artcrime

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Posted 27 January 2018 - 08:36 AM

Nice signature :D  Still waiting...


Edited by artcrime, 27 January 2018 - 08:36 AM.

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#33 Pichaga

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Posted 27 January 2018 - 09:05 AM

what will be diferent in this server ? Old skills? another lvl cap ?  or what ? 


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#34 artcrime

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Posted 27 January 2018 - 09:13 AM

Just lvl 49 lvl cap and way less content. Only dungeon is Gutters and only maps are parness and turba.

They plan on drip feeding content later like seasons.

The pvp games are still mixed server, so FoC and Strongest Theme battle are about all you can do competitively.

Good thing is there are lots of new players running around so you can still find ppl to PK or party with


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#35 DRAGONMANdavid1

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Posted 27 January 2018 - 12:55 PM

is aternum too will have removed break chance during forge like they did to trifri?


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#36 UNDERtheDARKmoon

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Posted 27 January 2018 - 01:48 PM

is aternum too will have removed break chance during forge like they did to trifri?

 

​yes besides that i think its good to be onest unless they add too high forge rates then it wont be hardcore anymore

 


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#37 UNDERtheDARKmoon

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Posted 27 January 2018 - 01:49 PM

​anyway beta = alpha 

 

​noting diverent besides the lv 49 cap ​and lower quest exp  :heh:  :heh:  :heh:  :heh: 

 


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#38 Etrius

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Posted 27 January 2018 - 02:11 PM

What a mess... I jumped in after a REALLY long time since i last played the game (Memento Mori).

 

So the game now gives you a free P2W costume (with lots of hp/regen), a mount, and instant teleport tickets?

 

I'm sorry, but I was expecting something like Bloodymare (S1) level of "quality" from the new server.

Also, the first dungeon doesn't even work.


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#39 sonemere

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Posted 27 January 2018 - 09:33 PM

theres alot of bug reporting i would love to do right now but...WITH ALPHA HUMPING ALPHA!!!  its hard to get past the imagery that is going on atm.

 

for instance: bug

 

-all warrior damage dnas show 0.

 

ive thought about this alot and have come to the conclusion hopefully the lvl cap will be LVL 79...please for the luvva gawd dont go past that. hopefully if that is the case and we are expected to be a hardcore server competing with trifri players in svs/theme....how is that possible?

 

aeternum server only:

-double all flat value damage dnas and healing dnas in second classes.

-triple all flat value damage dnas  and healing dnas in 1st classes.

-include passives

-half all cooldown dnas to 5 points

 

other server:

half all flat value healing dnas

 

this is in my mind pretty damn hardcore and for pvp aspect of the server released later on will make it much more enjoyable.


Edited by sonemere, 27 January 2018 - 09:47 PM.

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#40 DRAGONMANdavid1

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Posted 28 January 2018 - 12:37 AM

​yes besides that i think its good to be onest unless they add too high forge rates then it wont be hardcore anymore

 

and how i know that? break chance dont show anymore or it allways saying 0.00%?


Edited by DRAGONMANdavid1, 28 January 2018 - 12:37 AM.

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#41 Drakin1369

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Posted 28 January 2018 - 01:59 PM

Suggestion(s):

1- Dig "Requiem: Bloodymare ver.1 Beta" out of the archives- dust it off.

2- Make all WORDs 64 bit and update and secure the code. (remove all known hack issues and causes.)

3- Recompile it in Visual Studio 2017 (or whatever the newest version of the compiler utilized).

4- Create new server name it "Bloodymare".

5- Hold another closed Beta.

 


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#42 mfast

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Posted 28 January 2018 - 07:40 PM

So like, how you gonna open a new server when the current one has at least a hundred things that can use your attention, effort, resources.
Can you justify the cause ? or state a mission purpose ?
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#43 mfast

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Posted 28 January 2018 - 07:45 PM

The only reason to have a new server would be for American players only, then yeh server has purpose since 95% of your old players are gone because of the refugees turned into invaders. If its gonna be another playground for the Sickle and Hammer to openly hack in, no thnx
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#44 Dyshana

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Posted 29 January 2018 - 06:06 AM

 

aeternum server only:

-double all flat value damage dnas and healing dnas in second classes.

-triple all flat value damage dnas  and healing dnas in 1st classes.

-include passives

-half all cooldown dnas to 5 points

 

other server:

half all flat value healing dnas

 

Really?????? Are you joking?

 

This would make pve/levelling/quest/... on Aeternum much easier, and much harder on Trifri. If Aeternum must be hardcore it should be harder to do everything. Your suggestion would work only for svs (and again, making Trifri players weaker and Aeternum stronger is not exactly "hardcore").


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#45 DRAGONMANdavid1

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Posted 29 January 2018 - 06:26 AM

tried contact requiem staff on fb about aternum server

 

bot wrote this

 

Thank you for contacting us regarding your concern! We will respond as soon as possible and appreciate your patience! If you are experiencing any client issues please contact our support team at:
https://support.warp...in/Default.aspx


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#46 sonemere

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Posted 29 January 2018 - 08:22 AM

Really?????? Are you joking?

 

This would make pve/levelling/quest/... on Aeternum much easier, and much harder on Trifri. If Aeternum must be hardcore it should be harder to do everything. Your suggestion would work only for svs (and again, making Trifri players weaker and Aeternum stronger is not exactly "hardcore").

 

no im not this game always been about pvp balance^^ wont change with a new server. thinkin outside the box is the only way to create that balance.
 


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#47 Dyshana

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Posted 29 January 2018 - 08:47 AM

There is not only pvp. There are still a lot of people that prefer pve (and left the game when they forced everybody to a pvp server). With those changes, you will definetely kill Trifri server and again there won't be anymore svs.

 

And do you really think it will be a balance? People on Aeternum will have like 4x dna points of Trifri players. The classes must be balanced not the servers.


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#48 sonemere

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Posted 29 January 2018 - 10:14 AM

honestly trifi dna heal amounts dont directly influence heals that much...its like a drop in the water compared to regals & darkest ^.-  cant see many trifi players even noticing it lol. they raped elem magic damage skills/dna from yrs ago. remember when bliss of fairy was 120 mag damage? didnt change much but was better balance.


Edited by sonemere, 29 January 2018 - 10:16 AM.

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#49 artcrime

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Posted 29 January 2018 - 11:16 AM

Spawn more Nova bosses, throw ruinhorn at us


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#50 sonemere

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Posted 02 February 2018 - 09:46 PM

where is fluid recipe npc near rucia?
where is nova svs dungeon?

Edited by sonemere, 02 February 2018 - 09:55 PM.

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