Normally it should be succeed after 2 tries, sometimes not even failing.
That is not quite correct.
As I explained it already twice on the forums (one time it was about enchant/soulcraft rate and one time recently about the drop rate of Mutisha's cloak) a success rate (chance) is re-diced every try.
In the case of monster card blending that means every blending try there is a 50% chance of success which does not mean that every 2nd try is actually successful, It depends on the RNG.
Let me explain in easy words and in a simplified example.
We are giving the RNG a number range from 1...1000. Every time the RNG generates a number < 500 the try fails.
1st try - RNG: 326: < 500 failed
2nd try - RNG: 488: < 500 failed
3rd try - RNG: 356: < 500 failed
4th try RNG: 15: < 500 failed
5th try RNG: 501: >= 500 success
if we would use the same example for a success chance of 65% by a given range of 1...1000 every time the RNG would generate a number < 350 would fail. That would mean for the example above:
1st try - RNG: 326: < 350 failed
2nd try - RNG: 488: >= 350 success
as you can see the success chance (rate) does not mean that you will get a definite success after X tries but still the chance to be successful at a specific re-dice is higher.
The only definite success is at 100% because the range in our example would be 1...1000 - the RNG would have to generate a number below 1 which would be not possible for a range 1...1000. So A 100% success rate IS actually a 100% success rate.
I hope that clarifies it.