As we all know SR is probably the weakest Melee class in game only useful for his well known "Silence skill" in this treat i would like to share my personal recommendation for skill balance.
Starting with Ambush, This is the only skill that actually allow us (SR) to fight, without this skill we're just Rogue with "Silence"
Update: Ambush lvl10 should be efective at 20-25m, just like BS but only 20-25m. (+2m per lvl = 20m)
Update: Silence lvl1 should be availlable at lvl50 not 70 as is now. this will allow SR to have an important roll in FOC 69
Update: Paralized Nerves, this was a great skill when it was usable on duals/claw, this skill should go back to duals/claw instant cast. or just instant cast.
Update: Paralized Nerves DNA should also increase duration time.
Update: Joint Strike should be moved to SR skills and reduce speed movement by % (max -50% speed, 10m AoE 8 target at max lvl and 10sec duration increased to 20-25sec with DNA ) or just add a new Slow skill to SR with the mentioned abilities.
Update: Instant Accel, instead of increasing our beloved useless Evasion/Accuracy make it increase DEX, a bunch of DEX like 3k DEX on lvl1 and 9k DEX at max lvl, this will for sure motivate players to use Xbow.
Update: Sniping: Sniping range is ok but it should also increase attack speed by +0.5sec at max lvl
Please comment, like, and share, be positive about this treat, its all for SR sake.
Edited by BioElesis, 18 June 2018 - 03:58 PM.