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[MDC Weapon's] stats vs New [Legendary Weapon's] Asking for fix


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#1 DennisPB

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Posted 28 July 2018 - 04:38 AM

Hello,
 
As Legendary Weapons had to be at least a bit OP than MDC-ones, can you please explain us about it?
 
sc2.jpgsc1.jpg
 
 
 
For Example  this is [MDC Wand] vs [Legendary Wand]> this is some kind of a joke? (There is no HP in Legendary wand / There is no SCAD per + "base SCAD is 31 / there is no INT per + "only 89 base INT)
 
(MDC wand got like 2K+ HP with max stat rolls / 331 INT on max role / over 475+ SCAD on + 30). And this is only "Wands". rest of weapons need to be fixed too.
 
Asking players to post Picture MDC vs Legendary /  Different Weapons.
 
Can you please tell us, when will be fixing of stats? As when MDC was Added in game, you guys have been fixing it for few months.
 
Also can you please provide us with stats on what these will be changed to?
 
 
 

 


Edited by DennisPB, 28 July 2018 - 04:50 AM.

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#2 stolro61

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Posted 28 July 2018 - 06:11 AM

Was wondering when GM-s will mention anything about fixing stats.. I don't see the point of adding them with such stats.  [Legendary Weapon's] are almost -_-yy stats everything.. how we can compare this 2??? event +0 MDC is better than this -_- +30


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#3 Lyia

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Posted 30 July 2018 - 07:34 AM

Back when they realeased MDC we pointed out that those "event" itens were way too op (and so are the darkest armor sets) and shouldnt be far better than the hard earned Trinities.

 

Even the legendary stuff looks inferior cause of MDC's huge amount of CAD/SCAD.

 

Kinda agree with sword's (large and regular) "nerfs" and a revamp on the weapons no one cares (axes, maces, claws...) but for wand/staff boost, you have my NO.

 

Maybe xbows and launchers could use some lil' ups, that may help solving the shadow runners/rangers/avengers's exodus problem.


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#4 stolro61

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Posted 31 July 2018 - 12:23 PM

Back when they realeased MDC we pointed out that those "event" itens were way too op (and so are the darkest armor sets) and shouldnt be far better than the hard earned Trinities.

 

Even the legendary stuff looks inferior cause of MDC's huge amount of CAD/SCAD.

 

Kinda agree with sword's (large and regular) "nerfs" and a revamp on the weapons no one cares (axes, maces, claws...) but for wand/staff boost, you have my NO.

 

Maybe xbows and launchers could use some lil' ups, that may help solving the shadow runners/rangers/avengers's exodus problem.

you should be joking?  wand/staff boost no?

 

lol look at this stats. MDC +0 is better 100% than Legendary +0. so if they don't need boost " what was the point of adding them at all? explain please


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#5 zombiedarkelf

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Posted 31 July 2018 - 01:42 PM

Answers, managers, answers! 


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#6 zombiedarkelf

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Posted 31 July 2018 - 01:42 PM

Answers, managers, answers! 


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#7 Lyia

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Posted 01 August 2018 - 03:06 AM

you should be joking?  wand/staff boost no?

 

lol look at this stats. MDC +0 is better 100% than Legendary +0. so if they don't need boost " what was the point of adding them at all? explain please

 

Of course not. The fact is that casters/mages are already too strong and their MDC weapons are so OP that it eclipse even the legendary wands/staves.

 

I can see why you guys are demanding a revamp and agree with that, but giving mages even more SCAD and HP will be insane. You should be happy cause you dont even need to spend time, lant or cash in order to get new stuff because you dont need it.

 

But hey, if you want more power, go ahead. I think it's time to balance things.

 

Peace.


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#8 Brock666

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Posted 25 August 2018 - 01:36 AM

3 legendary xeon + 3 titan xeon + 3 complete puzzle + 1000 legendary sample = random legendary weapon. Really? Seriously? This bad joke, very bad joke. Change it on magic stick box or to create weapon at choice.


Edited by Brock666, 25 August 2018 - 01:38 AM.

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#9 SergeyZ06

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Posted 25 August 2018 - 09:37 PM

The fact is that casters/mages are already too strong and their MDC weapons are so OP that it eclipse even the legendary wands/staves.

 

 I think it's time to balance things.

 

Yeah !
Right !
I completely agree with this point, especially as a melee
:D

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