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Sakray 11-19-2018 Notes


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#26 Nirvanna21

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Posted 19 November 2018 - 08:00 PM

All the gears/cards from this one are dissapointing ;( But where is the start Npc for access quest anyhow? Do you guys have future description changes or should we point out things that are worded... weird

 

I feel like we looked at different items here. Illusion Infiltrator is great, same with Restless Dead Card.


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#27 YongkySH

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Posted 19 November 2018 - 08:09 PM

I feel like we looked at different items here. Illusion Infiltrator is great, same with Restless Dead Card.


How does it compare to KVM at various upgrade level, like at +9 and +14?
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#28 Nirvanna21

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Posted 19 November 2018 - 08:15 PM

How does it compare to KVM at various upgrade level, like at +9 and +14?

 

+14 Bloody Roar versus a clean +14 Illusion Infiltrator, bloody roar wins doing 37% more damage.

 

But two card slots can make a big difference.


Edited by Nirvanna21, 19 November 2018 - 08:16 PM.

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#29 Sigma1

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Posted 19 November 2018 - 08:23 PM

Illusion Apocalypse is good for upcoming Star Emperor.
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#30 Nirvanna21

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Posted 19 November 2018 - 08:24 PM

Illusion Apocalypse is good for upcoming Star Emperor.

 

2030


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#31 YongkySH

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Posted 19 November 2018 - 08:45 PM

+14 Bloody Roar versus a clean +14 Illusion Infiltrator, bloody roar wins doing 37% more damage.

But two card slots can make a big difference.


So uhh with sidewinder+hydra illusion infiltrator should win?
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#32 Ashuckel

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Posted 20 November 2018 - 01:26 AM

hydra '-'

yongky you are better than this
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#33 YongkySH

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Posted 20 November 2018 - 05:16 AM

RO math is so hard urghhh :p_ang:


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#34 Boyeteers

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Posted 20 November 2018 - 08:26 AM

With the number of ppls we have, you could have reduce the daily quest summoning count to either 5 so ppls will get motivated to kill mvps. After ppls farm gears, they’re done and this map is going to be a ghost town just like illusion of moonlight.
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#35 Leonchascon

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Posted 20 November 2018 - 09:57 AM

+14 Bloody Roar versus a clean +14 Illusion Infiltrator, bloody roar wins doing 37% more damage.

 

But two card slots can make a big difference.

 

Im testing on sakray both weapons at +14 on bio5 Illusion Infil w 2AK still looses to GBR/or roughly equal, not the ideal statline nor items but 100% def pierce, no enforcer shoes so no maximize power either

 

Edit: slightly better not sure if it will be worth going through all the hassle  


Edited by Leonchascon, 20 November 2018 - 10:10 AM.

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#36 Boyeteers

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Posted 20 November 2018 - 10:15 AM

it's a good substitute for those who doesn't have +14 jdr+dog tag combo thanks to ocp. but overall a meh


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#37 KriticalAssassin

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Posted 20 November 2018 - 11:29 AM

I feel like the short bat hair should have a different sprite, same one as womans moustache, lel.


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#38 Campitor

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Posted 20 November 2018 - 11:59 AM

Okay so the Enchanter NPC is apparently paired with the Illusion Frozen update and will be delivered when we receive that next year.

Other things to note. There were items that affected Doram race type. We don't have the right call yet so were getting feedback on when we will be getting it.
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#39 Ashuckel

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Posted 20 November 2018 - 12:23 PM

Just want to point out, the difference in performance from a +12 KVM to a +14 is quite the big one, but much much less impactfull on an illusion infil. Wich costs more to make? :T
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#40 Zayaan

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Posted 20 November 2018 - 12:38 PM

Okay so the Enchanter NPC is apparently paired with the Illusion Frozen update and will be delivered when we receive that next year.

Other things to note. There were items that affected Doram race type. We don't have the right call yet so were getting feedback on when we will be getting it.

 

How many daily quests are there for Illusion of Vampire, and are they repeatable? The process of summoning Illusion Dracula seems a bit annoying from a solo player's perspective compared to that of Illusion Moonlight Flower. If I really wanted to, I could summon IMF once every hour and half without help and without the need for alts, whereas ID requires me to log alts (assuming the quests aren't repeatable without cooldown) and the amount of times I can summon it in a single day is limited by the amount of level 131+ alts on my accounts.


Edited by Zayaan, 20 November 2018 - 12:40 PM.

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#41 KriticalAssassin

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Posted 20 November 2018 - 12:38 PM

Just want to point out, the difference in performance from a +12 KVM to a +14 is quite the big one, but much much less impactfull on an illusion infil. Wich costs more to make? :T

Honestly nowadays, probably would cost more to make the illusion infiltrator than to acquire a glorious, lol.


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#42 Nirvanna21

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Posted 20 November 2018 - 12:46 PM

Honestly nowadays, probably would cost more to make the illusion infiltrator than to acquire a glorious, lol.

 

Infiltrator only needs +10 to be good, +14 was just because I wanted to do a side by side comparison.

 

If you own a +14 Bloody Roar and don't have access to certain cards, then just use Bloody Roar.


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#43 Ashuckel

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Posted 20 November 2018 - 12:57 PM

on that note, for DA crit you might want to stick with the infiltrator, a sidewinder card is a really cheap and powerfull way of enabling DA on thieves.

Sad i cannot use it on my SinX tho :/


Edited by Ashuckel, 20 November 2018 - 12:57 PM.

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#44 KriticalAssassin

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Posted 20 November 2018 - 01:06 PM

on that note, for DA crit you might want to stick with the infiltrator, a sidewinder card is a really cheap and powerfull way of enabling DA on thieves.

Sad i cannot use it on my SinX tho :/

If that level req was 99 that would be so OP in TE, lol.


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#45 Ashuckel

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Posted 20 November 2018 - 01:08 PM

wouldnt matter too much, ppl who already die will still die, ppl who don't will still not. Reductions in TE can be squite stupid. Ah that's if you get a chance to act, because acid bomb is pretty stupid :T 

I just want a better weapon to kill Fenrir with (with sinx) lol


Edited by Ashuckel, 20 November 2018 - 01:09 PM.

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#46 KriticalAssassin

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Posted 20 November 2018 - 01:11 PM

wouldnt matter too much, ppl who already die will still die, ppl who don't will still not. Reductions in TE can be squite stupid. Ah that's if you get a chance to act, because acid bomb is pretty stupid :T 

I just want a better weapon to kill Fenrir with (with sinx) lol

Can't share +14 glorious from a gx? :o Or the atk would be better end dmg for your sinx?

And yeah, TE you either die, or you are invincible, lol


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#47 Ashuckel

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Posted 20 November 2018 - 01:20 PM

a sidewinder is a lot of damage for katars, waaay more than using kvm+snake hat.

If it was usable, could use both an amazing katar+ good cards + WDEH.


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#48 KriticalAssassin

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Posted 20 November 2018 - 01:23 PM

a sidewinder is a lot of damage for katars, waaay more than using kvm+snake hat.

If it was usable, could use both an amazing katar+ good cards + WDEH.

Completely forgot about double attack, lol, makes more sense now. til we get some gear that lets you cast shadow warrior on yourself, lol


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#49 Zayaan

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Posted 20 November 2018 - 01:25 PM

This update makes dancing/kiting near impossible because we got the kRO "fix" for that

 

 

0/10 update, don't like it.

 

What is this update even supposed to fix? It certainly doesn't fix over-the-wall casting of ground targeted skills. Is it supposed to cater to scrubs that don't learn from their mistakes and continue to position bug themselves while playing and don't even bother learning how to correct their own positioning??


Edited by Zayaan, 20 November 2018 - 02:01 PM.

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#50 amandabambi

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Posted 20 November 2018 - 02:13 PM

This update makes dancing/kiting near impossible because we got the kRO "fix" for that

 

 

0/10 update, don't like it.

 

What is this update even supposed to fix? It certainly doesn't fix over-the-wall casting of ground targeted skills. Is it supposed to cater to scrubs that don't learn from their mistakes and continue to position bug themselves while playing and don't even bother learning how to correct their own positioning??

 

This feels awful. Kiting has been an integral part of the game since its inception, what is the point of this? This makes moving while getting hit really obnoxious.


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