So basically it can be a map similar to Ancient Ruins (the first SvS map).
But instead of Hammerine in NE corner and Valdes in SW corner.
Maybe make it random where Hammerine starts in West middle and Valdes starts on East middle.
And some abandoned building is randomly placed each time.
Can also put a few more objects, ie. trees or dead bodies.

Random SvS map
Started by
CarpD
, Jan 04 2011 11:48 PM
2 replies to this topic
#1
Posted 04 January 2011 - 11:48 PM
#2
Posted 05 January 2011 - 02:50 AM
Yes, it could be nice to spawn in different places in different battles.
The idea of have buildings is always good, but the thing is that is always abused like in foc: people hide behind and start to use attacks that ignore the wall. This is why i suggested, in my other thread, walls that are able to be destroyed (just like the gates in Ruins of Lament), that way people cant hide for long.
The idea of have buildings is always good, but the thing is that is always abused like in foc: people hide behind and start to use attacks that ignore the wall. This is why i suggested, in my other thread, walls that are able to be destroyed (just like the gates in Ruins of Lament), that way people cant hide for long.
#3
Posted 05 January 2011 - 07:30 AM
Ah, I misunderstood the walls.
Yeah, they need to reuse those walls.
Those wall can be used in JS as well.
Yeah, they need to reuse those walls.
Those wall can be used in JS as well.
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