It seems that with the latest update of bounty board quests, each BB can only span 20 levels. I dont understand why it is made this way, perhaps the idea is to be consistent, but such 'consistency' comes at a cost of flexibility and convenience. The consequence is the death of Bio 4 parties, and LHZ becomes an empty town. I've heard many ppls reporting that LHZ is dead, its kinda unfortunate to see it turn into this.
The cold hard truth is that an average lv.160 char is in no way ready for bio 5, the recommended level is 170+. You may argue that an OP geared player is ready for bio 5 even at lv.150 or lv.140, I get that, but we are talking about average players here. The loss of bio 4 parties means that bio 5 and NCT will have to take a lot more stresses to handle the inflow of leveling ppls/parties. However, these two dungeons are already quite saturated, there will be a lot of ppls/parties competing for mobs. There will also be ppls who wont be able to make it to both, and they will stop leveling, maybe even quit. I dont think WP carefully thought about the aftermath of this change before pushing for it, to kill a leveling spot when there aint enough good alternatives aint a wise move.
So lets assume the 20 levels range principle cannot be changed, why dont we make the bio 4 bounties 150-170 level range instead of 140-160? The ppls can stay in high TI until lv.150, and from 150-170 they can do bio 4 parties, then finally from 170-175 they can try bio5 or stick with NCT leveling. This way we can possibly bring bio 4 parties back to life again, and the BB still spans 20 levels so WP is still happy with the consistency. It will also lead to more viable 135-150 leveling parties in high TI, which can benefit classes that aint usually recruited for bio 4, ie. GX, SC, Mech.
I feel that its a good compromise to make for the new BB quests system WP is implementing. It helps more ppls without disrupting the 20 levels range policy. What is your thought about this?
Edited by LordYggdrasill, 29 October 2019 - 11:28 AM.