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[Resolved/Intended] Clown and Jakk Skill/Stat Resets


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#1 Jeneeus

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Posted 11 November 2019 - 11:47 PM

When I upgrade to the Clown NPC in Eden for skill reset first, it seems I cannot reset to Jakk NPC anymore. Also true when I reset to Jakk NPC first, I cannot use the skill reset from the clown anymore despite not doing a reset even once. Is this intentional?

EDIT: I used my Rune Knight for the Clown NPC and my Arch Bishop for the Jakk NPC, in case might wonder why I tested both instances.

Edited by Jeneeus, 12 November 2019 - 03:51 AM.

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#2 Elmexicano

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Posted 12 November 2019 - 01:06 AM

The same happened to me today :sob:


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#3 VModCinnamon

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Posted 13 November 2019 - 01:21 AM

Seems like both NPCs share the same quest variable, whether this is intended or not is unknown. I will confirm with the staff later in the day.


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#4 Jeneeus

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Posted 13 November 2019 - 05:47 AM

Seems like both NPCs share the same quest variable, whether this is intended or not is unknown. I will confirm with the staff later in the day.

 
Thanks for the heads up again. :thx:

Spoiler


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#5 VModCinnamon

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Posted 14 November 2019 - 08:10 AM

I have received a response in regarding the report stated on Jakk skill/stat reset service.

Per response, the behavior is intended.

 

Both NPCs share the same quest variable, such as, if you have used all of the 5 free resets then it is that. The same is true for skill resets, the NPCs only allow to reset skills ONCE.

 


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#6 gaurus

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Posted 14 November 2019 - 11:05 AM

Oh so jakk = clown? no wonder i can use back npc clown even though i remember using it already at some point. thank you for the heads up. 


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#7 Crazzydog

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Posted 14 November 2019 - 01:48 PM

This is very bad  :p_sad:


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#8 HoyyHoyy

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Posted 14 November 2019 - 02:04 PM

[Removed]

 
 
I got this response email about Jakk's stat/skill reset 3 days ago.
Which one is true ? I'm confused  :hmm:


Edited by VModCinnamon, 14 November 2019 - 02:10 PM.
Mod Edit: Removed ticket content.

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#9 Crazzydog

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Posted 14 November 2019 - 02:13 PM

At Jakk NPC at Nifflheim I didn’t reset skills, only in Edem group


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#10 VModCinnamon

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Posted 14 November 2019 - 02:13 PM

For security concerns, please do not post a ticket content.

If there's an issue with ticket response/handling to privately message the staff about it.

 

For this specific concern, I have forwarded it to the staff for review.


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#11 Crazzydog

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Posted 14 November 2019 - 02:15 PM

Thank you very much )


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#12 Campitor

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Posted 14 November 2019 - 02:32 PM

[Removed]

 
 
I got this response email about Jakk's stat/skill reset 3 days ago.
Which one is true ? I'm confused  :hmm:

The Customer Service Agent is wrong. Jakk and Clown share the same reset flags. The flags were reset when Jakk was implemented so that all users who previously claimed event resets could claim again.


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#13 HoyyHoyy

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Posted 14 November 2019 - 02:40 PM

oh sorry I didn't know that

 

 


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#14 Crazzydog

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Posted 14 November 2019 - 02:43 PM

reset only 1 time?


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#15 Campitor

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Posted 14 November 2019 - 02:57 PM

reset only 1 time?

1 Skill Reset and 5 Stat resets I believe is what was given.


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#16 HoyyHoyy

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Posted 14 November 2019 - 02:57 PM

I trusted email so I already used one time

I wasted one chance?


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#17 Crazzydog

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Posted 14 November 2019 - 03:07 PM

:p_sad: Now you need to save money on the Neuralizer Box  :p_sad:


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#18 Jeneeus

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Posted 14 November 2019 - 03:20 PM

I have received a response in regarding the report stated on Jakk skill/stat reset service.
Per response, the behavior is intended.
 
Both NPCs share the same quest variable, such as, if you have used all of the 5 free resets then it is that. The same is true for skill resets, the NPCs only allow to reset skills ONCE.

 

The Customer Service Agent is wrong. Jakk and Clown share the same reset flags. The flags were reset when Jakk was implemented so that all users who previously claimed event resets could claim again.

 
There has no any other mentioned about their behavior that's why I asked. Thanks again for the clarification about this.  :thx:


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#19 Elmexicano

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Posted 15 November 2019 - 12:45 AM

so basically the event is useless


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#20 CAFRegua

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Posted 15 November 2019 - 04:49 AM

1 Skill Reset and 5 Stat resets I believe is what was given.

So how can we Reset our skills now if we already used Jakk / Clown?

Edited by CAFRegua, 15 November 2019 - 04:51 AM.

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#21 VModCinnamon

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Posted 15 November 2019 - 05:19 AM

Resets were never meant to be free, Clown/Jakk are part of an event with limited options.

If the character's level is 99 or less then there's a free reset NPC that can reset job skill points for infinite amount of times. More about that can be found in fanmade iRO wiki page here.

Now that's said, if necessary try to get item Neuralizer from trading users in game or checking fanmade market website Ragial for the same.

 

The staff has already resetted the variables of the NPCs, they may or may not do that one more time before the closure. I believe the reset requires maintenance but I am not 100% sure.

If you can't wait I'd suggest looking into the alternative options as mentioned in my post.


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#22 1764190914175556573

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Posted 15 November 2019 - 11:17 AM

For clarification, if I used my 5 stat resets at the clown prior to the Jakk event, should I now have another 5 stat resets available to me?


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#23 DuskShadowX

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Posted 15 November 2019 - 10:11 PM

1 Skill Reset and 5 Stat resets I believe is what was given.

Aw crud...why is it never an even number? lol T.T


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#24 VModCinnamon

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Posted 16 November 2019 - 01:22 AM

For clarification, if I used my 5 stat resets at the clown prior to the Jakk event, should I now have another 5 stat resets available to me?

 

Yes, according to this post.


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#25 Squishyyy

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Posted 19 November 2019 - 07:33 AM

Resets were never meant to be free, Clown/Jakk are part of an event with limited options.

If the character's level is 99 or less then there's a free reset NPC that can reset job skill points for infinite amount of times. More about that can be found in fanmade iRO wiki page here.

Now that's said, if necessary try to get item Neuralizer from trading users in game or checking fanmade market website Ragial for the same.

 

The staff has already resetted the variables of the NPCs, they may or may not do that one more time before the closure. I believe the reset requires maintenance but I am not 100% sure.

If you can't wait I'd suggest looking into the alternative options as mentioned in my post.

 

I agree with this up to a point. With the addition of rebel, kagerou/oberou, expanded classes, and with EVERY level cap or skill cap increase there should be at least 1 free reset; event or not. In addition, with major skill adjustments, it would be nice to have an event to allow free skill resets so people who had a skill build that is no nonviable can go to a more viable one. A great case would be reflect damage royal guard build. That said, I know that is asking for a lot, but moving forward I think is something for the staff to think about. I appreciate your dedication!


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