This is kinda a review of the game's artstyle and probably the game as a whole. Not really much about the gameplay. Although nobody plays this game anymore, I feel like I wanna share this with somebody at least. I might not have an audience but I'll never know unless I try? Anyway back to the topic.
The artstyle of this game is the main point of my post. Although the combat system were somewhat flat and one dimensional, there was a unique variety of different classes and in terms of presentation. Each classes has this certain personality to them defined by their idle poses and skill animations. This aspect hooked me in the game tremendously.