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Calculating ATK on Transcendence


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#1 Korex

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Posted 22 May 2020 - 07:08 AM

Sup nerds  ;) 

 

Apologies for the mini-wall of text.

 

I just dinged 85 on my first RoT character - an auto-blitzer Hunter build, so I've been looking to possibly reset my stats and min-max before the event passes.

 

Most of the ranged ATK formula makes sense to me. I've been able to find information for how to calculate pretty much all of these values.

The two I still don't get though are "floor", and embarrassingly "DamageMultiplier".

What is floor? I've searched around, but I haven't been able to find anything.

I get the concept of Damage Multiplier, I just can't find anything for how to calculate it.

I've found ATKMultiplier, but I assume it's different?

 

Ranged Atk Formula:

floor[floor[floor[floor[floor[floor[floor[ATK × RangedMultiplier] × RangedReduction] × DamageMultiplier] × HardDEFReduction] - SoftDEF] × FinalDamageMultiplier] × FinalDamageReduction]

 

Any guidance is much appreciated.


Edited by Korex, 22 May 2020 - 07:10 AM.

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#2 Ashuckel

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Posted 22 May 2020 - 07:33 AM

floor signifies that the result of that equation is rounded down.

Damage multiplier is how much damage you are dealing. An autoattack is 100% of your damage for example. Skills each have their own multiplier.
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#3 Korex

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Posted 22 May 2020 - 11:06 AM

floor signifies that the result of that equation is rounded down.

Damage multiplier is how much damage you are dealing. An autoattack is 100% of your damage for example. Skills each have their own multiplier.

 

Ah that makes perfect sense then. Thank you very much!  B)


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